Searched refs:InitEnemyNapalm (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | ninja.c | 1036 ANIMATOR InitEnemyNapalm; variable 1043 {NINJA_THROW_R0 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[0][3]}, 1051 {NINJA_THROW_R1 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[1][3]}, 1059 {NINJA_THROW_R2 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[2][3]}, 1067 {NINJA_THROW_R2 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[3][3]}, 1075 {NINJA_THROW_R2 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[4][3]},
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H A D | weapon.c | 13720 InitEnemyNapalm(short SpriteNum) in InitEnemyNapalm() function 22043 SAVE_CODE(InitEnemyNapalm),
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | ninja.cpp | 1040 ANIMATOR InitEnemyNapalm; variable 1047 {NINJA_THROW_R0 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[0][3]}, 1055 {NINJA_THROW_R1 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[1][3]}, 1063 {NINJA_THROW_R2 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[2][3]}, 1071 {NINJA_THROW_R2 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[3][3]}, 1079 {NINJA_THROW_R2 + 2, 0 | SF_QUICK_CALL, InitEnemyNapalm, &s_NinjaNapalm[4][3]},
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H A D | weapon.cpp | 13511 InitEnemyNapalm(short SpriteNum) in InitEnemyNapalm() function 21810 SAVE_CODE(InitEnemyNapalm),
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