Searched refs:InitKeyRingPopup (Results 1 – 3 of 3) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Interface_Items.h | 82 void InitKeyRingPopup(SOLDIERTYPE* pSoldier, INT16 sInvX, INT16 sInvY, INT16 sInvWidth, INT16 sInvH…
|
H A D | Interface_Panels.cc | 3283 InitKeyRingPopup( pSoldier, 0, sStartYPosition, sWidth, sHeight ); in BeginKeyPanelFromKeyShortcut() 3326 InitKeyRingPopup(pSoldier, STD_SCREEN_X + 0, sStartYPosition, sWidth, sHeight); in KeyRingItemPanelButtonCallback() 3330 InitKeyRingPopup( pSoldier, 0, sStartYPosition, sWidth, sHeight ); in KeyRingItemPanelButtonCallback()
|
H A D | Interface_Items.cc | 3955 void InitKeyRingPopup(SOLDIERTYPE* const pSoldier, INT16 const sInvX, INT16 const sInvY, INT16 cons… in InitKeyRingPopup() function
|