Searched refs:Init_custom_animation (Results 1 – 5 of 5) sorted by relevance
878 I->Init_custom_animation(anim_name); in fn_easy_play_custom_anim_with_pan()998 I->Init_custom_animation(anim_name); in fn_set_to_first_frame_custom_anim()1028 I->Init_custom_animation(anim_name); in fn_set_to_last_frame_custom_anim()1078 I->Init_custom_animation(anim_name); in fn_hard_load_custom_anim()1098 I->Init_custom_animation(anim_name); in fn_prime_custom_anim()1132 I->Init_custom_animation(anim_name); in fn_play_custom_anim()1173 I->Init_custom_animation(anim_name); in fn_reverse_custom_anim()1225 I->Init_custom_animation(anim_name); in fn_easy_play_custom_anim()
259 bool8 _vox_image::Init_custom_animation(const char *anim) { in Init_custom_animation() function in ICB::_vox_image
102 bool8 Init_custom_animation(const char *anim_name);
288 I->Init_custom_animation(anim_name); in Core_prop_interact()
894 II->Init_custom_animation(mega_name); in speak_preload_custom_anim()