/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Collections/tests/Generic/Dictionary/HashCollisionScenarios/ |
H A D | InputData.cs | 9 public enum InputAction { Add, Delete } enum 12 public static IEnumerable<Tuple<InputAction, string>> GetData() in GetData() 33 yield return Tuple.Create(InputAction.Add, ""); in GetData() 34 yield return Tuple.Create(InputAction.Add, ""); in GetData() 36 yield return Tuple.Create(InputAction.Add, ""); in GetData() 37 yield return Tuple.Create(InputAction.Add, ""); in GetData() 40 yield return Tuple.Create(InputAction.Add, ""); in GetData() 41 yield return Tuple.Create(InputAction.Add, ""); in GetData() 55 yield return Tuple.Create(InputAction.Add, ""); in GetData() 56 yield return Tuple.Create(InputAction.Add, ""); in GetData() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/input/pages/ |
H A D | emotes.cpp | 37 InputAction::NO_VALUE, 43 InputAction::EMOTE, 61 InputAction::NO_VALUE, 67 InputAction::EMOTE_1, 73 InputAction::EMOTE_2, 79 InputAction::EMOTE_3, 85 InputAction::EMOTE_4, 91 InputAction::EMOTE_5, 97 InputAction::EMOTE_6, 103 InputAction::EMOTE_7, [all …]
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H A D | other.cpp | 36 InputAction::NO_VALUE, 54 InputAction::NO_VALUE, 60 InputAction::DIRECT_UP, 108 InputAction::NO_VALUE, 222 InputAction::AWAY, 234 InputAction::CAMERA, 246 InputAction::WHERE, 252 InputAction::WHO, 330 InputAction::DIRS, 342 InputAction::DUMP, [all …]
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H A D | move.cpp | 37 InputAction::NO_VALUE, 43 InputAction::MOVE_UP, 49 InputAction::MOVE_DOWN, 55 InputAction::MOVE_LEFT, 61 InputAction::MOVE_RIGHT, 67 InputAction::MOVE_FORWARD, 73 InputAction::PET_MOVE_UP, 79 InputAction::PET_MOVE_DOWN, 85 InputAction::PET_MOVE_LEFT, 109 InputAction::NO_VALUE, [all …]
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H A D | outfits.cpp | 37 InputAction::NO_VALUE, 73 InputAction::HAT, 79 InputAction::NO_VALUE, 85 InputAction::OUTFIT_1, 91 InputAction::OUTFIT_2, 97 InputAction::OUTFIT_3, 103 InputAction::OUTFIT_4, 109 InputAction::OUTFIT_5, 115 InputAction::OUTFIT_6, 121 InputAction::OUTFIT_7, [all …]
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H A D | windows.cpp | 36 InputAction::NO_VALUE, 42 InputAction::SHOW_WINDOWS, 48 InputAction::HIDE_WINDOWS, 54 InputAction::WINDOW_ABOUT, 60 InputAction::WINDOW_BANK, 66 InputAction::WINDOW_HELP, 108 InputAction::WINDOW_CHAT, 150 InputAction::WINDOW_SHOP, 216 InputAction::NO_VALUE, 270 InputAction::DROP_CLEAR, [all …]
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H A D | chat.cpp | 33 InputAction::NO_VALUE, 45 InputAction::CHAT_MOD, 63 InputAction::NO_VALUE, 189 InputAction::GUI_F1, 194 InputAction::GUI_F2, 199 InputAction::GUI_F3, 204 InputAction::GUI_F4, 209 InputAction::GUI_F5, 214 InputAction::GUI_F6, 219 InputAction::GUI_F7, [all …]
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H A D | basic.cpp | 36 InputAction::NO_VALUE, 42 InputAction::ATTACK, 90 InputAction::TALK, 168 InputAction::PICKUP, 180 InputAction::SIT, 204 InputAction::TRADE, 210 InputAction::FOLLOW, 222 InputAction::OK, 228 InputAction::QUIT, 252 InputAction::BUY, [all …]
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H A D | gui.cpp | 33 InputAction::NO_VALUE, 39 InputAction::GUI_UP, 146 InputAction::GUI_B, 151 InputAction::GUI_C, 156 InputAction::GUI_D, 161 InputAction::GUI_E, 166 InputAction::GUI_F, 171 InputAction::GUI_H, 176 InputAction::GUI_K, 181 InputAction::GUI_U, [all …]
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H A D | shortcuts.cpp | 37 InputAction::NO_VALUE, 49 InputAction::NO_VALUE, 55 InputAction::SHORTCUT_1, 61 InputAction::SHORTCUT_2, 67 InputAction::SHORTCUT_3, 73 InputAction::SHORTCUT_4, 79 InputAction::SHORTCUT_5, 85 InputAction::SHORTCUT_6, 91 InputAction::SHORTCUT_7, 97 InputAction::SHORTCUT_8, [all …]
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H A D | craft.cpp | 34 InputAction::CRAFT_1, 40 InputAction::CRAFT_2, 46 InputAction::CRAFT_3, 52 InputAction::CRAFT_4, 58 InputAction::CRAFT_5, 64 InputAction::CRAFT_6, 70 InputAction::CRAFT_7, 76 InputAction::CRAFT_8, 82 InputAction::CRAFT_9, 87 InputAction::NO_VALUE,
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/dports/games/manaplus/manaplus-2.1.3.17/src/input/ |
H A D | inputactionmap.h | 52 InputAction::NO_VALUE, 50 67 InputAction::NO_VALUE, 50, 77 InputAction::NO_VALUE, 50, 87 InputAction::NO_VALUE, 50, 97 InputAction::NO_VALUE, 50, 111 InputAction::NO_VALUE, 50, 124 InputAction::NO_VALUE, 50, 142 InputAction::NO_VALUE, 50, 154 InputAction::NO_VALUE, 50, 167 InputAction::NO_VALUE, 50, [all …]
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H A D | inputmanager.cpp | 82 mNewKeyIndex(InputAction::NO_VALUE), in InputManager() 96 i < CAST_SIZE(InputAction::TOTAL); in init() 109 mNewKeyIndex = InputAction::NO_VALUE; in init() 302 if (i > InputAction::NO_VALUE && i < InputAction::TOTAL) in makeDefault() 391 index = InputAction::MOVE_UP; in getKey() 584 setNewKeyIndex(InputAction::NO_VALUE); in handleAssignKey() 886 if (keyNum < InputAction::MOVE_UP || keyNum >= InputAction::TOTAL) in executeAction() 1052 return InputAction::NO_VALUE; in getKeyIndex() 1068 return InputAction::NO_VALUE; in getActionByKey() 1079 return InputAction::NO_VALUE; in getActionByConfigField() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/progs/manaplus/actions/ |
H A D | move.cpp | 69 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler() 71 else if (inputManager.isActionActive(InputAction::PET_EMOTE)) in impHandler() 87 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler() 89 else if (inputManager.isActionActive(InputAction::PET_EMOTE)) in impHandler() 106 inputManager.isActionActive(InputAction::WEAR_OUTFIT)) in impHandler() 113 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler() 127 inputManager.isActionActive(InputAction::WEAR_OUTFIT)) in impHandler() 134 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler() 147 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler() 178 !inputManager.isActionActive(InputAction::ATTACK)) in impHandler0() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/popups/ |
H A D | statuspopup.cpp | 141 InputAction::INVERT_DIRECTION); in updateLabels() 145 InputAction::CHANGE_MOVE_TO_TARGET); in updateLabels() 147 InputAction::CHANGE_FOLLOW_MODE); in updateLabels() 151 InputAction::CHANGE_ATTACK_TYPE); in updateLabels() 153 InputAction::SWITCH_QUICK_DROP); in updateLabels() 155 InputAction::CHANGE_PICKUP_TYPE); in updateLabels() 157 InputAction::PATHFIND); in updateLabels() 159 InputAction::SWITCH_MAGIC_ATTACK); in updateLabels() 161 InputAction::SWITCH_PVP_ATTACK); in updateLabels() 167 InputAction::AWAY); in updateLabels() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/input/touch/ |
H A D | touchactions.cpp | 74 touchManager.setActionActive(InputAction::MOVE_LEFT, false); in moveChar() 75 touchManager.setActionActive(InputAction::MOVE_RIGHT, true); in moveChar() 79 touchManager.setActionActive(InputAction::MOVE_LEFT, true); in moveChar() 80 touchManager.setActionActive(InputAction::MOVE_RIGHT, false); in moveChar() 84 touchManager.setActionActive(InputAction::MOVE_LEFT, false); in moveChar() 89 touchManager.setActionActive(InputAction::MOVE_DOWN, true); in moveChar() 90 touchManager.setActionActive(InputAction::MOVE_UP, false); in moveChar() 94 touchManager.setActionActive(InputAction::MOVE_DOWN, false); in moveChar() 95 touchManager.setActionActive(InputAction::MOVE_UP, true); in moveChar() 99 touchManager.setActionActive(InputAction::MOVE_DOWN, false); in moveChar() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/ |
H A D | windowmenu.cpp | 93 _("Help"), x, h, InputAction::WINDOW_HELP, in WindowMenu() 116 _("Chat"), x, h, InputAction::WINDOW_CHAT, in WindowMenu() 145 _("Cart"), x, h, InputAction::WINDOW_CART, in WindowMenu() 151 _("Map"), x, h, InputAction::WINDOW_MINIMAP, in WindowMenu() 186 _("Drop"), x, h, InputAction::WINDOW_DROP, in WindowMenu() 198 _("Shop"), x, h, InputAction::WINDOW_SHOP, in WindowMenu() 216 _("Bank"), x, h, InputAction::WINDOW_BANK, in WindowMenu() 222 _("Mail"), x, h, InputAction::WINDOW_MAIL, in WindowMenu() 228 _("Clan"), x, h, InputAction::WINDOW_CLAN, in WindowMenu() 373 if (key != InputAction::SHOW_WINDOWS) in addButton() [all …]
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/ |
H A D | CInput.h | 34 struct InputAction struct 49 InputAction(int id, bool player, SDL_Keycode incKey, Type type = Trigger) argument 55 InputAction(int id, bool player, SDL_Keycode decKey, SDL_Keycode incKey) in InputAction() function 74 std::vector<InputAction> mInputActions; 75 std::vector<InputAction> mInputActionsPlayer[4]; 81 mInputActions.push_back(InputAction(a,false,key)); in AddGlob() 86 mInputActionsPlayer[plr].push_back(InputAction(a,true, key)); in AddTrig() 91 mInputActionsPlayer[plr].push_back(InputAction(a,true, incKey,decKey)); in AddAxis() 96 mInputActionsPlayer[plr].push_back(InputAction(a,true, key, InputAction::HalfAxis)); in AddHalf() 100 void LoadInputDefaults(std::vector<InputAction>& actions, ICS::InputControlSystem* ICS);
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H A D | Gui_Input.cpp | 41 if (action.mType == InputAction::Axis) in UpdateInputButton() 157 bool analog = it->mType & InputAction::Axis; in CreateInputTab() 158 bool twosided = it->mType == InputAction::Axis; in CreateInputTab() 272 InputAction* action = sender->getUserData<InputAction>(); in inputBindBtnClicked() 276 if (mBindingAction->mType == InputAction::Axis) in inputBindBtnClicked() 312 InputAction* action = sender->getUserData<InputAction>(); in inputUnbind() 340 const InputAction& action = *sender->getUserData<InputAction>(); in inputDetailBtn() 431 InputAction* ia = image->getUserData<InputAction>(false); in UpdateInputBars() 434 const InputAction& action = *ia; in UpdateInputBars() 440 bool full = action.mType == InputAction::Axis; in UpdateInputBars() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/unittests/ |
H A D | integrity.cc | 78 REQUIRE(key1 < InputAction::TOTAL); in operator ()() 79 REQUIRE(key2 < InputAction::TOTAL); in operator ()() 158 CAST_SIZE(InputAction::TOTAL)); 164 const size_t sz = CAST_SIZE(InputAction::TOTAL); 168 REQUIRE(val < InputAction::TOTAL); 169 REQUIRE(val > InputAction::NO_VALUE); 170 REQUIRE(val > InputAction::UNDEFINED_VALUE); 171 REQUIRE(CAST_SIZE(val) < CAST_SIZE(InputAction::TOTAL)); 174 REQUIRE(CAST_S32(val) < CAST_S32(InputAction::TOTAL)); 184 const size_t sz = CAST_SIZE(InputAction::TOTAL); [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/ |
H A D | textfield.cpp | 478 case InputAction::GUI_END: in handleNormalKeys() 514 case InputAction::GUI_B: in handleCtrlKeys() 523 case InputAction::GUI_F: in handleCtrlKeys() 529 case InputAction::GUI_D: in handleCtrlKeys() 535 case InputAction::GUI_E: in handleCtrlKeys() 541 case InputAction::GUI_H: in handleCtrlKeys() 548 case InputAction::GUI_K: in handleCtrlKeys() 555 case InputAction::GUI_U: in handleCtrlKeys() 561 case InputAction::GUI_C: in handleCtrlKeys() 567 case InputAction::GUI_V: in handleCtrlKeys() [all …]
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H A D | textbox.cpp | 267 case InputAction::GUI_LEFT: in keyPressed() 288 case InputAction::GUI_RIGHT: in keyPressed() 313 case InputAction::GUI_DOWN: in keyPressed() 318 case InputAction::GUI_UP: in keyPressed() 323 case InputAction::GUI_HOME: in keyPressed() 328 case InputAction::GUI_END: in keyPressed() 334 case InputAction::GUI_SELECT2: in keyPressed() 348 case InputAction::GUI_BACKSPACE: in keyPressed() 366 case InputAction::GUI_DELETE: in keyPressed() 384 case InputAction::GUI_PAGE_UP: in keyPressed() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/tabs/ |
H A D | setup_input.cpp | 203 == InputAction::NO_VALUE) in action() 382 InputAction::SHORTCUT_1, in fixTranslations() 383 InputAction::SHORTCUT_20, in fixTranslations() 387 InputAction::EMOTE_1, in fixTranslations() 388 InputAction::EMOTE_48, in fixTranslations() 392 InputAction::CRAFT_1, in fixTranslations() 393 InputAction::CRAFT_9, in fixTranslations() 397 InputAction::OUTFIT_1, in fixTranslations() 398 InputAction::OUTFIT_48, in fixTranslations() 402 InputAction::MOVE_TO_POINT_1, in fixTranslations() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/tabs/chat/ |
H A D | partytab.cpp | 76 inputManager.executeChatCommand(InputAction::LEAVE_PARTY, in handleCommand() 82 inputManager.executeChatCommand(InputAction::KICK_PARTY, in handleCommand() 88 inputManager.executeChatCommand(InputAction::PARTY_ITEM_SHARE, in handleCommand() 94 inputManager.executeChatCommand(InputAction::PARTY_AUTO_ITEM_SHARE, in handleCommand() 100 inputManager.executeChatCommand(InputAction::PARTY_EXP_SHARE, in handleCommand() 108 InputAction::COMMAND_CHANGE_PARTY_LEADER, in handleCommand()
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/dports/games/manaplus/manaplus-2.1.3.17/src/ |
H A D | defaults.cpp | 372 InputAction::SHOW_KEYBOARD)); in setConfigDefaults() 373 AddDEF("screenActionButton0", CAST_S32(InputAction::TALK)); in setConfigDefaults() 375 InputAction::TARGET_ATTACK)); in setConfigDefaults() 376 AddDEF("screenActionButton2", CAST_S32(InputAction::PICKUP)); in setConfigDefaults() 377 AddDEF("screenActionButton3", CAST_S32(InputAction::STOP_SIT)); in setConfigDefaults() 378 AddDEF("screenActionButton4", CAST_S32(InputAction::TARGET_NPC)); in setConfigDefaults() 380 InputAction::WINDOW_STATUS)); in setConfigDefaults() 382 InputAction::WINDOW_INVENTORY)); in setConfigDefaults() 383 AddDEF("screenActionButton7", CAST_S32(InputAction::WINDOW_SKILL)); in setConfigDefaults() 385 InputAction::WINDOW_SOCIAL)); in setConfigDefaults() [all …]
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