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Searched refs:InputAction (Results 1 – 25 of 175) sorted by relevance

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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Collections/tests/Generic/Dictionary/HashCollisionScenarios/
H A DInputData.cs9 public enum InputAction { Add, Delete } enum
12 public static IEnumerable<Tuple<InputAction, string>> GetData() in GetData()
33 yield return Tuple.Create(InputAction.Add, ""); in GetData()
34 yield return Tuple.Create(InputAction.Add, ""); in GetData()
36 yield return Tuple.Create(InputAction.Add, ""); in GetData()
37 yield return Tuple.Create(InputAction.Add, ""); in GetData()
40 yield return Tuple.Create(InputAction.Add, ""); in GetData()
41 yield return Tuple.Create(InputAction.Add, ""); in GetData()
55 yield return Tuple.Create(InputAction.Add, ""); in GetData()
56 yield return Tuple.Create(InputAction.Add, ""); in GetData()
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/dports/games/manaplus/manaplus-2.1.3.17/src/input/pages/
H A Demotes.cpp37 InputAction::NO_VALUE,
43 InputAction::EMOTE,
61 InputAction::NO_VALUE,
67 InputAction::EMOTE_1,
73 InputAction::EMOTE_2,
79 InputAction::EMOTE_3,
85 InputAction::EMOTE_4,
91 InputAction::EMOTE_5,
97 InputAction::EMOTE_6,
103 InputAction::EMOTE_7,
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H A Dother.cpp36 InputAction::NO_VALUE,
54 InputAction::NO_VALUE,
60 InputAction::DIRECT_UP,
108 InputAction::NO_VALUE,
222 InputAction::AWAY,
234 InputAction::CAMERA,
246 InputAction::WHERE,
252 InputAction::WHO,
330 InputAction::DIRS,
342 InputAction::DUMP,
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H A Dmove.cpp37 InputAction::NO_VALUE,
43 InputAction::MOVE_UP,
49 InputAction::MOVE_DOWN,
55 InputAction::MOVE_LEFT,
61 InputAction::MOVE_RIGHT,
67 InputAction::MOVE_FORWARD,
73 InputAction::PET_MOVE_UP,
79 InputAction::PET_MOVE_DOWN,
85 InputAction::PET_MOVE_LEFT,
109 InputAction::NO_VALUE,
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H A Doutfits.cpp37 InputAction::NO_VALUE,
73 InputAction::HAT,
79 InputAction::NO_VALUE,
85 InputAction::OUTFIT_1,
91 InputAction::OUTFIT_2,
97 InputAction::OUTFIT_3,
103 InputAction::OUTFIT_4,
109 InputAction::OUTFIT_5,
115 InputAction::OUTFIT_6,
121 InputAction::OUTFIT_7,
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H A Dwindows.cpp36 InputAction::NO_VALUE,
42 InputAction::SHOW_WINDOWS,
48 InputAction::HIDE_WINDOWS,
54 InputAction::WINDOW_ABOUT,
60 InputAction::WINDOW_BANK,
66 InputAction::WINDOW_HELP,
108 InputAction::WINDOW_CHAT,
150 InputAction::WINDOW_SHOP,
216 InputAction::NO_VALUE,
270 InputAction::DROP_CLEAR,
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H A Dchat.cpp33 InputAction::NO_VALUE,
45 InputAction::CHAT_MOD,
63 InputAction::NO_VALUE,
189 InputAction::GUI_F1,
194 InputAction::GUI_F2,
199 InputAction::GUI_F3,
204 InputAction::GUI_F4,
209 InputAction::GUI_F5,
214 InputAction::GUI_F6,
219 InputAction::GUI_F7,
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H A Dbasic.cpp36 InputAction::NO_VALUE,
42 InputAction::ATTACK,
90 InputAction::TALK,
168 InputAction::PICKUP,
180 InputAction::SIT,
204 InputAction::TRADE,
210 InputAction::FOLLOW,
222 InputAction::OK,
228 InputAction::QUIT,
252 InputAction::BUY,
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H A Dgui.cpp33 InputAction::NO_VALUE,
39 InputAction::GUI_UP,
146 InputAction::GUI_B,
151 InputAction::GUI_C,
156 InputAction::GUI_D,
161 InputAction::GUI_E,
166 InputAction::GUI_F,
171 InputAction::GUI_H,
176 InputAction::GUI_K,
181 InputAction::GUI_U,
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H A Dshortcuts.cpp37 InputAction::NO_VALUE,
49 InputAction::NO_VALUE,
55 InputAction::SHORTCUT_1,
61 InputAction::SHORTCUT_2,
67 InputAction::SHORTCUT_3,
73 InputAction::SHORTCUT_4,
79 InputAction::SHORTCUT_5,
85 InputAction::SHORTCUT_6,
91 InputAction::SHORTCUT_7,
97 InputAction::SHORTCUT_8,
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H A Dcraft.cpp34 InputAction::CRAFT_1,
40 InputAction::CRAFT_2,
46 InputAction::CRAFT_3,
52 InputAction::CRAFT_4,
58 InputAction::CRAFT_5,
64 InputAction::CRAFT_6,
70 InputAction::CRAFT_7,
76 InputAction::CRAFT_8,
82 InputAction::CRAFT_9,
87 InputAction::NO_VALUE,
/dports/games/manaplus/manaplus-2.1.3.17/src/input/
H A Dinputactionmap.h52 InputAction::NO_VALUE, 50
67 InputAction::NO_VALUE, 50,
77 InputAction::NO_VALUE, 50,
87 InputAction::NO_VALUE, 50,
97 InputAction::NO_VALUE, 50,
111 InputAction::NO_VALUE, 50,
124 InputAction::NO_VALUE, 50,
142 InputAction::NO_VALUE, 50,
154 InputAction::NO_VALUE, 50,
167 InputAction::NO_VALUE, 50,
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H A Dinputmanager.cpp82 mNewKeyIndex(InputAction::NO_VALUE), in InputManager()
96 i < CAST_SIZE(InputAction::TOTAL); in init()
109 mNewKeyIndex = InputAction::NO_VALUE; in init()
302 if (i > InputAction::NO_VALUE && i < InputAction::TOTAL) in makeDefault()
391 index = InputAction::MOVE_UP; in getKey()
584 setNewKeyIndex(InputAction::NO_VALUE); in handleAssignKey()
886 if (keyNum < InputAction::MOVE_UP || keyNum >= InputAction::TOTAL) in executeAction()
1052 return InputAction::NO_VALUE; in getKeyIndex()
1068 return InputAction::NO_VALUE; in getActionByKey()
1079 return InputAction::NO_VALUE; in getActionByConfigField()
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/dports/games/manaplus/manaplus-2.1.3.17/src/progs/manaplus/actions/
H A Dmove.cpp69 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler()
71 else if (inputManager.isActionActive(InputAction::PET_EMOTE)) in impHandler()
87 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler()
89 else if (inputManager.isActionActive(InputAction::PET_EMOTE)) in impHandler()
106 inputManager.isActionActive(InputAction::WEAR_OUTFIT)) in impHandler()
113 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler()
127 inputManager.isActionActive(InputAction::WEAR_OUTFIT)) in impHandler()
134 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler()
147 if (inputManager.isActionActive(InputAction::EMOTE)) in impHandler()
178 !inputManager.isActionActive(InputAction::ATTACK)) in impHandler0()
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/popups/
H A Dstatuspopup.cpp141 InputAction::INVERT_DIRECTION); in updateLabels()
145 InputAction::CHANGE_MOVE_TO_TARGET); in updateLabels()
147 InputAction::CHANGE_FOLLOW_MODE); in updateLabels()
151 InputAction::CHANGE_ATTACK_TYPE); in updateLabels()
153 InputAction::SWITCH_QUICK_DROP); in updateLabels()
155 InputAction::CHANGE_PICKUP_TYPE); in updateLabels()
157 InputAction::PATHFIND); in updateLabels()
159 InputAction::SWITCH_MAGIC_ATTACK); in updateLabels()
161 InputAction::SWITCH_PVP_ATTACK); in updateLabels()
167 InputAction::AWAY); in updateLabels()
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/dports/games/manaplus/manaplus-2.1.3.17/src/input/touch/
H A Dtouchactions.cpp74 touchManager.setActionActive(InputAction::MOVE_LEFT, false); in moveChar()
75 touchManager.setActionActive(InputAction::MOVE_RIGHT, true); in moveChar()
79 touchManager.setActionActive(InputAction::MOVE_LEFT, true); in moveChar()
80 touchManager.setActionActive(InputAction::MOVE_RIGHT, false); in moveChar()
84 touchManager.setActionActive(InputAction::MOVE_LEFT, false); in moveChar()
89 touchManager.setActionActive(InputAction::MOVE_DOWN, true); in moveChar()
90 touchManager.setActionActive(InputAction::MOVE_UP, false); in moveChar()
94 touchManager.setActionActive(InputAction::MOVE_DOWN, false); in moveChar()
95 touchManager.setActionActive(InputAction::MOVE_UP, true); in moveChar()
99 touchManager.setActionActive(InputAction::MOVE_DOWN, false); in moveChar()
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/
H A Dwindowmenu.cpp93 _("Help"), x, h, InputAction::WINDOW_HELP, in WindowMenu()
116 _("Chat"), x, h, InputAction::WINDOW_CHAT, in WindowMenu()
145 _("Cart"), x, h, InputAction::WINDOW_CART, in WindowMenu()
151 _("Map"), x, h, InputAction::WINDOW_MINIMAP, in WindowMenu()
186 _("Drop"), x, h, InputAction::WINDOW_DROP, in WindowMenu()
198 _("Shop"), x, h, InputAction::WINDOW_SHOP, in WindowMenu()
216 _("Bank"), x, h, InputAction::WINDOW_BANK, in WindowMenu()
222 _("Mail"), x, h, InputAction::WINDOW_MAIL, in WindowMenu()
228 _("Clan"), x, h, InputAction::WINDOW_CLAN, in WindowMenu()
373 if (key != InputAction::SHOW_WINDOWS) in addButton()
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DCInput.h34 struct InputAction struct
49 InputAction(int id, bool player, SDL_Keycode incKey, Type type = Trigger) argument
55 InputAction(int id, bool player, SDL_Keycode decKey, SDL_Keycode incKey) in InputAction() function
74 std::vector<InputAction> mInputActions;
75 std::vector<InputAction> mInputActionsPlayer[4];
81 mInputActions.push_back(InputAction(a,false,key)); in AddGlob()
86 mInputActionsPlayer[plr].push_back(InputAction(a,true, key)); in AddTrig()
91 mInputActionsPlayer[plr].push_back(InputAction(a,true, incKey,decKey)); in AddAxis()
96 mInputActionsPlayer[plr].push_back(InputAction(a,true, key, InputAction::HalfAxis)); in AddHalf()
100 void LoadInputDefaults(std::vector<InputAction>& actions, ICS::InputControlSystem* ICS);
H A DGui_Input.cpp41 if (action.mType == InputAction::Axis) in UpdateInputButton()
157 bool analog = it->mType & InputAction::Axis; in CreateInputTab()
158 bool twosided = it->mType == InputAction::Axis; in CreateInputTab()
272 InputAction* action = sender->getUserData<InputAction>(); in inputBindBtnClicked()
276 if (mBindingAction->mType == InputAction::Axis) in inputBindBtnClicked()
312 InputAction* action = sender->getUserData<InputAction>(); in inputUnbind()
340 const InputAction& action = *sender->getUserData<InputAction>(); in inputDetailBtn()
431 InputAction* ia = image->getUserData<InputAction>(false); in UpdateInputBars()
434 const InputAction& action = *ia; in UpdateInputBars()
440 bool full = action.mType == InputAction::Axis; in UpdateInputBars()
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/dports/games/manaplus/manaplus-2.1.3.17/src/unittests/
H A Dintegrity.cc78 REQUIRE(key1 < InputAction::TOTAL); in operator ()()
79 REQUIRE(key2 < InputAction::TOTAL); in operator ()()
158 CAST_SIZE(InputAction::TOTAL));
164 const size_t sz = CAST_SIZE(InputAction::TOTAL);
168 REQUIRE(val < InputAction::TOTAL);
169 REQUIRE(val > InputAction::NO_VALUE);
170 REQUIRE(val > InputAction::UNDEFINED_VALUE);
171 REQUIRE(CAST_SIZE(val) < CAST_SIZE(InputAction::TOTAL));
174 REQUIRE(CAST_S32(val) < CAST_S32(InputAction::TOTAL));
184 const size_t sz = CAST_SIZE(InputAction::TOTAL);
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/
H A Dtextfield.cpp478 case InputAction::GUI_END: in handleNormalKeys()
514 case InputAction::GUI_B: in handleCtrlKeys()
523 case InputAction::GUI_F: in handleCtrlKeys()
529 case InputAction::GUI_D: in handleCtrlKeys()
535 case InputAction::GUI_E: in handleCtrlKeys()
541 case InputAction::GUI_H: in handleCtrlKeys()
548 case InputAction::GUI_K: in handleCtrlKeys()
555 case InputAction::GUI_U: in handleCtrlKeys()
561 case InputAction::GUI_C: in handleCtrlKeys()
567 case InputAction::GUI_V: in handleCtrlKeys()
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H A Dtextbox.cpp267 case InputAction::GUI_LEFT: in keyPressed()
288 case InputAction::GUI_RIGHT: in keyPressed()
313 case InputAction::GUI_DOWN: in keyPressed()
318 case InputAction::GUI_UP: in keyPressed()
323 case InputAction::GUI_HOME: in keyPressed()
328 case InputAction::GUI_END: in keyPressed()
334 case InputAction::GUI_SELECT2: in keyPressed()
348 case InputAction::GUI_BACKSPACE: in keyPressed()
366 case InputAction::GUI_DELETE: in keyPressed()
384 case InputAction::GUI_PAGE_UP: in keyPressed()
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/tabs/
H A Dsetup_input.cpp203 == InputAction::NO_VALUE) in action()
382 InputAction::SHORTCUT_1, in fixTranslations()
383 InputAction::SHORTCUT_20, in fixTranslations()
387 InputAction::EMOTE_1, in fixTranslations()
388 InputAction::EMOTE_48, in fixTranslations()
392 InputAction::CRAFT_1, in fixTranslations()
393 InputAction::CRAFT_9, in fixTranslations()
397 InputAction::OUTFIT_1, in fixTranslations()
398 InputAction::OUTFIT_48, in fixTranslations()
402 InputAction::MOVE_TO_POINT_1, in fixTranslations()
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/tabs/chat/
H A Dpartytab.cpp76 inputManager.executeChatCommand(InputAction::LEAVE_PARTY, in handleCommand()
82 inputManager.executeChatCommand(InputAction::KICK_PARTY, in handleCommand()
88 inputManager.executeChatCommand(InputAction::PARTY_ITEM_SHARE, in handleCommand()
94 inputManager.executeChatCommand(InputAction::PARTY_AUTO_ITEM_SHARE, in handleCommand()
100 inputManager.executeChatCommand(InputAction::PARTY_EXP_SHARE, in handleCommand()
108 InputAction::COMMAND_CHANGE_PARTY_LEADER, in handleCommand()
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Ddefaults.cpp372 InputAction::SHOW_KEYBOARD)); in setConfigDefaults()
373 AddDEF("screenActionButton0", CAST_S32(InputAction::TALK)); in setConfigDefaults()
375 InputAction::TARGET_ATTACK)); in setConfigDefaults()
376 AddDEF("screenActionButton2", CAST_S32(InputAction::PICKUP)); in setConfigDefaults()
377 AddDEF("screenActionButton3", CAST_S32(InputAction::STOP_SIT)); in setConfigDefaults()
378 AddDEF("screenActionButton4", CAST_S32(InputAction::TARGET_NPC)); in setConfigDefaults()
380 InputAction::WINDOW_STATUS)); in setConfigDefaults()
382 InputAction::WINDOW_INVENTORY)); in setConfigDefaults()
383 AddDEF("screenActionButton7", CAST_S32(InputAction::WINDOW_SKILL)); in setConfigDefaults()
385 InputAction::WINDOW_SOCIAL)); in setConfigDefaults()
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