Searched refs:IntensifyRed (Results 1 – 4 of 4) sorted by relevance
183 …_intensifyColorBits = (_flags.IntensifyGreen ? 0x40 : 0x00) | (_flags.IntensifyRed ? 0x80 : 0x00) … in SetState()186 …_intensifyColorBits = (_flags.IntensifyRed ? 0x40 : 0x00) | (_flags.IntensifyGreen ? 0x80 : 0x00) … in SetState()540 _flags.IntensifyRed = (_state.Mask & 0x20) == 0x20; in SetMaskRegister()545 _flags.IntensifyRed = (_state.Mask & 0x40) == 0x40; in SetMaskRegister()547 …_intensifyColorBits = (_flags.IntensifyRed ? 0x40 : 0x00) | (_flags.IntensifyGreen ? 0x80 : 0x00) … in SetMaskRegister()1363 …s.SpriteMask, _flags.BackgroundEnabled, _flags.SpritesEnabled, _flags.IntensifyRed, _flags.Intensi… in StreamState()
142 bool IntensifyRed; member
895 lua_readbool(intensifyRed, state.PPU.ControlFlags.IntensifyRed); in SetState()967 lua_pushboolvalue(intensifyRed, state.PPU.ControlFlags.IntensifyRed); in GetState()
1397 public Byte IntensifyRed; field1410 if(IntensifyRed != 0) mask |= 0x20; in GetMask()