Searched refs:InternalAudioStream (Results 1 – 8 of 8) sorted by relevance
50 struct InternalAudioStream : public AudioServer::AudioStream { struct59 InternalAudioStream *internal_audio_stream;
35 int SpatialSound2DServerSW::InternalAudioStream::get_channel_count() const { in get_channel_count()40 void SpatialSound2DServerSW::InternalAudioStream::set_mix_rate(int p_rate) { in set_mix_rate()43 void SpatialSound2DServerSW::InternalAudioStream::update() { in update()48 bool SpatialSound2DServerSW::InternalAudioStream::mix(int32_t *p_buffer, int p_frames) { in mix()618 internal_audio_stream = memnew(InternalAudioStream); in init()
51 struct InternalAudioStream : public AudioServer::AudioStream { struct60 InternalAudioStream *internal_audio_stream;
34 int SpatialSoundServerSW::InternalAudioStream::get_channel_count() const { in get_channel_count()39 void SpatialSoundServerSW::InternalAudioStream::set_mix_rate(int p_rate) { in set_mix_rate()42 void SpatialSoundServerSW::InternalAudioStream::update() { in update()47 bool SpatialSoundServerSW::InternalAudioStream::mix(int32_t *p_buffer, int p_frames) { in mix()621 internal_audio_stream = memnew(InternalAudioStream); in init()