/dports/math/mfem/mfem-4.3/tests/unit/fem/ |
H A D | test_inversetransform.cpp | 55 typedef InverseElementTransformation InvTransform; typedef 106 if ( res == InvTransform::Inside ) 138 InvTransform inv_T(&T); 140 inv_T.SetInitialGuessType(InvTransform::ClosestRefNode); 143 inv_T.SetSolverType(InvTransform::NewtonElementProject); 156 if (res == InvTransform::Inside)
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/dports/science/axom/axom-0.6.1/src/axom/quest/detail/ |
H A D | PointInCellMeshWrapper_mfem.hpp | 265 typedef mfem::InverseElementTransformation InvTransform; in locatePointInCell() typedef 266 InvTransform invTrans(&tr); in locatePointInCell() 268 invTrans.SetSolverType(InvTransform::Newton); in locatePointInCell() 269 invTrans.SetInitialGuessType(InvTransform::ClosestPhysNode); in locatePointInCell()
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/dports/games/flightgear/flightgear-2020.3.11/src/FDM/JSBSim/models/propulsion/ |
H A D | FGRotor.cpp | 139 InvTransform = Transform().Transposed(); // body to custom/native in FGRotor() 366 v_shaft = TboToHsr * InvTransform * v_r; in hub_vel_body2ca() 388 av_s_fus = TboToHsr * InvTransform * pqr; in fus_angvel_body2ca() 551 v_shaft = TboToHsr * InvTransform * in.AeroUVW; in calc_downwash_angles() 615 InvTransform = Transform().Transposed(); in CalcRotorState()
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H A D | FGRotor.h | 393 FGMatrix33 InvTransform; variable
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/dports/cad/qcsxcad/QCSXCAD-0.6.2-5-g0dabbaf/ |
H A D | VTKPrimitives.cpp | 604 vtkTransform *InvTransform = vtkTransform::New(); in AddRotationalPoly() local 635 InvTransform->Translate(-start[0],-start[1],-start[2]); in AddRotationalPoly() 636 InvTransform->RotateX(alpha); in AddRotationalPoly() 637 InvTransform->RotateY(beta); in AddRotationalPoly() 640 InvTransformFilter->SetTransform(InvTransform); in AddRotationalPoly() 666 InvTransform->Delete(); in AddRotationalPoly()
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/dports/games/irrlamb/irrlamb-1.0.1/src/OPCODE/Ice/ |
H A D | IcePoint.cpp | 182 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
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H A D | IcePoint.h | 198 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
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/dports/devel/ode/ode-0.13/OPCODE/Ice/ |
H A D | IcePoint.cpp | 182 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
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H A D | IcePoint.h | 196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/converter/opcode/Ice/ |
H A D | IcePoint.cpp | 184 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
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H A D | IcePoint.h | 196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
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/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/OPCODE/Ice/ |
H A D | IcePoint.cpp | 184 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
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H A D | IcePoint.h | 196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
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/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/OPCODE/Ice/ |
H A D | IcePoint.cpp | 184 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
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H A D | IcePoint.h | 196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
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/dports/games/pioneer/pioneer-20210723/src/ |
H A D | matrix4x4.h | 555 vector3<T> InvTransform(const vector3<T> &inVec) in InvTransform() function
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