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Searched refs:InvTransform (Results 1 – 16 of 16) sorted by relevance

/dports/math/mfem/mfem-4.3/tests/unit/fem/
H A Dtest_inversetransform.cpp55 typedef InverseElementTransformation InvTransform; typedef
106 if ( res == InvTransform::Inside )
138 InvTransform inv_T(&T);
140 inv_T.SetInitialGuessType(InvTransform::ClosestRefNode);
143 inv_T.SetSolverType(InvTransform::NewtonElementProject);
156 if (res == InvTransform::Inside)
/dports/science/axom/axom-0.6.1/src/axom/quest/detail/
H A DPointInCellMeshWrapper_mfem.hpp265 typedef mfem::InverseElementTransformation InvTransform; in locatePointInCell() typedef
266 InvTransform invTrans(&tr); in locatePointInCell()
268 invTrans.SetSolverType(InvTransform::Newton); in locatePointInCell()
269 invTrans.SetInitialGuessType(InvTransform::ClosestPhysNode); in locatePointInCell()
/dports/games/flightgear/flightgear-2020.3.11/src/FDM/JSBSim/models/propulsion/
H A DFGRotor.cpp139 InvTransform = Transform().Transposed(); // body to custom/native in FGRotor()
366 v_shaft = TboToHsr * InvTransform * v_r; in hub_vel_body2ca()
388 av_s_fus = TboToHsr * InvTransform * pqr; in fus_angvel_body2ca()
551 v_shaft = TboToHsr * InvTransform * in.AeroUVW; in calc_downwash_angles()
615 InvTransform = Transform().Transposed(); in CalcRotorState()
H A DFGRotor.h393 FGMatrix33 InvTransform; variable
/dports/cad/qcsxcad/QCSXCAD-0.6.2-5-g0dabbaf/
H A DVTKPrimitives.cpp604 vtkTransform *InvTransform = vtkTransform::New(); in AddRotationalPoly() local
635 InvTransform->Translate(-start[0],-start[1],-start[2]); in AddRotationalPoly()
636 InvTransform->RotateX(alpha); in AddRotationalPoly()
637 InvTransform->RotateY(beta); in AddRotationalPoly()
640 InvTransformFilter->SetTransform(InvTransform); in AddRotationalPoly()
666 InvTransform->Delete(); in AddRotationalPoly()
/dports/games/irrlamb/irrlamb-1.0.1/src/OPCODE/Ice/
H A DIcePoint.cpp182 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
H A DIcePoint.h198 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
/dports/devel/ode/ode-0.13/OPCODE/Ice/
H A DIcePoint.cpp182 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
H A DIcePoint.h196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/converter/opcode/Ice/
H A DIcePoint.cpp184 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
H A DIcePoint.h196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/OPCODE/Ice/
H A DIcePoint.cpp184 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
H A DIcePoint.h196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/OPCODE/Ice/
H A DIcePoint.cpp184 Point& Point::InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos) in InvTransform() function in Point
H A DIcePoint.h196 inline_ Point& InvTransform(const Point& r, const Matrix3x3& rotpos, const Point& linpos);
/dports/games/pioneer/pioneer-20210723/src/
H A Dmatrix4x4.h555 vector3<T> InvTransform(const vector3<T> &inVec) in InvTransform() function