Searched refs:IsActiveAndNotPaused (Results 1 – 18 of 18) sorted by relevance
52 bool IsActiveAndNotPaused() const { return mIsActive && !mIsPaused; } in IsActiveAndNotPaused() function
78 if (mBoundTransformFeedback->IsActiveAndNotPaused()) { in ValidateBufferSelection()
404 if (tfo && tfo->IsActiveAndNotPaused()) { in ValidateDraw()
51 bool IsActiveAndNotPaused() const { return mIsActive && !mIsPaused; } in IsActiveAndNotPaused() function
397 if (tfo && tfo->IsActiveAndNotPaused()) { in ValidateDraw()
418 if (tfo && tfo->IsActiveAndNotPaused()) { in ValidateDraw()
54 bool IsActiveAndNotPaused() const { return mIsActive && !mIsPaused; } in IsActiveAndNotPaused() function
77 if (mBoundTransformFeedback->IsActiveAndNotPaused()) { in ValidateBufferSelection()
312 if (tfo && tfo->IsActiveAndNotPaused()) { in ScopedDrawHelper()
53 bool IsActiveAndNotPaused() const { return mIsActive && !mIsPaused; } in IsActiveAndNotPaused() function
79 if (mBoundTransformFeedback->IsActiveAndNotPaused()) { in ValidateBufferSelection()
392 if (tfo && tfo->IsActiveAndNotPaused()) { in ScopedDrawHelper()