Home
last modified time | relevance | path

Searched refs:IsBlockedByVehicle (Results 1 – 9 of 9) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DTileElement.h322 bool IsBlockedByVehicle() const;
H A DFootpath.cpp1576 bool PathElement::IsBlockedByVehicle() const in IsBlockedByVehicle() function in PathElement
2018 return pathElement != nullptr && pathElement->IsBlockedByVehicle(); in footpath_is_blocked_by_vehicle()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct12/
H A DRCT12.h490 bool IsBlockedByVehicle() const;
H A DRCT12.cpp739 bool RCT12PathElement::IsBlockedByVehicle() const in IsBlockedByVehicle() function in RCT12PathElement
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/paint/tile_element/
H A DPaint.Path.cpp875 if (gPaintBlockedTiles && tileElement.IsBlockedByVehicle()) in PaintPath()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scripting/bindings/world/
H A DScTileElement.cpp1260 duk_push_boolean(ctx, el->IsBlockedByVehicle()); in isBlockedByVehicle_get()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct2/
H A DS6Exporter.cpp1892 dst2->SetIsBlockedByVehicle(src2->IsBlockedByVehicle()); in ExportTileElement()
H A DS6Importer.cpp1244 dst2->SetIsBlockedByVehicle(src2->IsBlockedByVehicle()); in ImportTileElement()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DVehicle.cpp9653 if (!playedClaxon && !pathElement->IsBlockedByVehicle()) in UpdateCrossings()