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Searched refs:IsBurning (Results 1 – 16 of 16) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dobject.cpp226 …if(IsBurning()) // is burning is sometimes initially filled with crap, so Burning should be initia… in UpdatePictures()
464 if(!IsBurning()) in AddBurningAdjective()
579 if(MainMaterial->IsBurning()) in CalculateEmitation()
656 int object::IsBurning() const in IsBurning() function in object
660 return MainMaterial->IsBurning() ? 1 : 0; in IsBurning()
H A Dmaterias.cpp34 if(IsBurning() && SteadyStateThermalEnergy <= 0) in Be()
47 if(IsBurning()) in Be()
463 if(Item->IsBurning() && !GetHotness() && !GetExplosivePower()) in TouchEffect()
H A Dgods.cpp247 if(Char->IsBurning()) in PrayGoodEffect()
255 if(PLAYER->IsBurning()) in PrayGoodEffect()
391 if(!PLAYER->IsBurning()) // the player would do well to put the flames out himself first in PrayGoodEffect()
507 if(PLAYER->IsBurning() || PLAYER->PossessesItem(&item::IsOnFire)) in PrayGoodEffect()
768 if(!Equipment->IsBurning()) in PrayGoodEffect()
1064 && !BodyPart->IsBurning()) in PrayBadEffect()
1297 && !BodyPart->IsBurning()) in PrayGoodEffect()
H A Ditem.cpp63 …ted() const { return GraphicData.AnimationFrames > 1 || (Fluid && ShowFluids()) || (IsBurning()); } in IsAnimated()
66 …) const { return GetConsumeMaterial(Eater, &material::IsSolid) && IsConsumable() && !IsBurning(); } in IsEatable()
67 … const { return GetConsumeMaterial(Eater, &material::IsLiquid) && IsConsumable() && !IsBurning(); } in IsDrinkable()
902 …if(CanBeBurned() && (MainMaterial->GetInteractionFlags() & CAN_BURN) && !IsBurning() && Type & FIR… in ReceiveDamage()
906 else if(IsBurning() && Type & FIRE) in ReceiveDamage()
1026 && !IsBurning() == !Item->IsBurning() in CanBePiledWith()
1815 truth WasBurning = IsBurning(); in Extinguish()
H A Dmiscitem.cpp712 truth scroll::IsDippable(ccharacter*) const { return !!IsBurning() && !Fluid; } in IsDippable()
729 …if(CanBeBurned() && (MainMaterial->GetInteractionFlags() & CAN_BURN) && !IsBurning() && Type & FIR… in ReceiveDamage()
733 else if(IsBurning() && Type & FIRE) in ReceiveDamage()
751 truth holybook::IsDippable(ccharacter*) const { return !!IsBurning() && !Fluid; } in IsDippable()
768 …if(CanBeBurned() && (MainMaterial->GetInteractionFlags() & CAN_BURN) && !IsBurning() && Type & FIR… in ReceiveDamage()
772 else if(IsBurning() && Type & FIRE) in ReceiveDamage()
2235 if(!Item[c]->IsBurning()) in FinishReading()
3704 MainMaterial->AddName(String << " of " << (!IsBurning() ? "" : "burning "), false, false); in AddLumpyPostFix()
H A Dgear.cpp23 truth meleeweapon::IsDippable(ccharacter*) const { return !Fluid || (!IsBurning() && !Fluid); } in IsDippable()
54 truth armor::IsDippable(ccharacter*) const { return !!IsBurning() && !Fluid; } in IsDippable()
114 if(!BlockedByArmour && Fluid && !IsBurning()) in HitEffect()
127 else if(IsBurning() && Enemy->IsEnabled() && (RAND() & 1)) in HitEffect()
H A Dchar.cpp1758 if(IsBurning()) in Die()
4759 if(IsBurning()) in DisplayInfo()
4800 if(IsBurning()) in DisplayInfo()
5197 && !BodyPart->IsBurning() in ReceiveBodyPartDamage()
7183 if(i->IsBurning()) in HasFire()
7190 if(BodyPart->IsBurning()) in HasFire()
7197 truth character::IsBurning() const in IsBurning() function in character
7203 if(BodyPart->IsBurning()) in IsBurning()
12592 && !BodyPart->IsBurning()) in ReceiveFlames()
12596 else if(BodyPart->IsBurning()) in ReceiveFlames()
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H A Dbodypart.cpp22 truth bodypart::IsWarm() const { return MainMaterial->GetBodyFlags() & IS_WARM || IsBurning(); } in IsWarm()
1916 if(Master->AllowSpoil() || !Master->IsEnabled() || !!IsBurning()) in Be()
3650 return (WieldedGraphicData.AnimationFrames > 1) || IsBurning(); in IsAnimated()
H A Dstack.cpp1244 if(ItemVector[c]->IsBurning() || Root > RAND() % 200 || Root > RAND() % 200) in SpillFluid()
H A Dhuman.cpp834 if(PLAYER->IsBurning()) in BeTalkedTo()
2237 if(BodyPart->IsBurning()) in TryToRiseFromTheDead()
6010 if(Item->GetMainMaterial()->IsBurning()) in BeTalkedTo()
7009 && !BodyPart->IsBurning()) in SpecialBiteEffect()
H A Dcmdcraft.cpp1005 if(vi[i]->IsBurning())continue; in prepareFilter()
/dports/games/ivan/ivan-059/Main/Include/
H A Dmaterias.h81 virtual int IsBurning() const { return 0; } in MATERIAL()
94 virtual int IsBurning() const { return 0; } in MATERIAL()
H A Dobject.h65 virtual int IsBurning() const;
H A Ditem.h500 virtual truth IsOnFire(ccharacter*) const { return !!IsBurning(); } in IsOnFire()
607 int NeedsBe() const { return LifeExpectancy || !!IsBurning(); } in NeedsBe()
669 virtual truth NeedsBurningPostFix() const { return IsBurning(); } in NeedsBurningPostFix()
H A Dmateria.h228 virtual int IsBurning() const { return Burning; } in IsBurning() function
H A Dchar.h725 truth IsBurning() const;