Searched refs:IsChoiceValid (Results 1 – 2 of 2) sorted by relevance
289 if (IsChoiceValid((*Main_Data::game_party)[new_index])) { in Update()299 if (IsChoiceValid((*Main_Data::game_party)[new_index])) { in Update()322 bool Window_BattleStatus::IsChoiceValid(const Game_Battler& battler) const { in IsChoiceValid() function in Window_BattleStatus350 if (IsChoiceValid(*battler)) { in RefreshActiveFromValid()
92 bool IsChoiceValid(const Game_Battler& battler) const;