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Searched refs:IsCpuIdle (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/iop/
H A DIop_SubSystem.h29 bool IsCpuIdle();
H A DIop_SubSystem.cpp315 bool CSubSystem::IsCpuIdle() in IsCpuIdle() function in CSubSystem
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ee/
H A DEe_SubSystem.h32 bool IsCpuIdle() const;
H A DEe_SubSystem.cpp293 bool CSubSystem::IsCpuIdle() const in IsCpuIdle() function in CSubSystem
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/tools/PsfPlayer/Source/
H A DIop_PsfSubSystem.cpp72 if(m_iop.IsCpuIdle()) in Update()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DPS2VM.cpp631 if(m_ee->IsCpuIdle()) in UpdateEe()
665 if(m_iop->IsCpuIdle()) in UpdateIop()