Searched refs:IsDepthRenderable (Results 1 – 22 of 22) sorted by relevance
40 bool IsDepthRenderable(GLenum internalformat);
360 bool IsDepthRenderable(GLenum internalformat) in IsDepthRenderable() function
4046 …if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsSte… in glRenderbufferStorageMultisampleANGLE()
44 bool IsDepthRenderable(GLint internalformat);
306 if(!es1::IsDepthRenderable(depthbuffer->getFormat())) in completeness()
343 bool IsDepthRenderable(GLint internalformat) in IsDepthRenderable() function
3401 …if(!es1::IsColorRenderable(internalformat) && !es1::IsDepthRenderable(internalformat) && !es1::IsS… in RenderbufferStorageOES()
66 bool IsDepthRenderable(GLint internalformat);
413 if(!es2::IsDepthRenderable(depthbuffer->getFormat())) in completeness()
1433 bool IsDepthRenderable(GLint internalformat) in IsDepthRenderable() function
4218 else if(IsDepthRenderable(internalformat) && IsStencilRenderable(internalformat)) in RenderbufferStorageMultisample()4222 else if(IsDepthRenderable(internalformat)) in RenderbufferStorageMultisample()
3802 !IsDepthRenderable(internalformat) && in GetInternalformativ()
1404 bool IsDepthRenderable(GLint internalformat) in IsDepthRenderable() function
658 (gl::IsDepthRenderable):