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Searched refs:IsGrayed (Results 1 – 9 of 9) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4FileSelDlg.h72 virtual bool IsGrayed() const { return false; } in IsGrayed() function
94 bool IsGrayed() const override { return fGrayed; } in IsGrayed() function
H A DC4StartupScenSelDlg.h92 …virtual bool IsGrayed() { return false; } // additional condition for graying out - notice unreg f… in IsGrayed() function
130 bool IsGrayed() override { return false; } // additional option for graying out in IsGrayed() function
180 …bool IsGrayed() override; // unreg folders can be opened to view stuff but they are still grayed o…
H A DC4FileSelDlg.cpp112 if (pCheck && !IsGrayed()) in UserToggleCheck()
H A DC4StartupScenSelDlg.cpp977 bool C4ScenarioListLoader::Folder::IsGrayed() in IsGrayed() function in C4ScenarioListLoader::Folder
1311 bool fEnabled = pScenListEntry->CanOpen(sIgnore, bIgnore) && !pScenListEntry->IsGrayed(); in ScenListItem()
/dports/misc/estic/estic-1.61_10/spunk/
H A Ditemwin.h158 int IsGrayed ();
287 inline int WindowItem::IsGrayed () in IsGrayed() function
H A Dresprint.cc49 } else if (I->IsGrayed ()) { in PrintOneItem()
H A Ditemwin.cc289 if (IsGrayed ()) { in Draw()
H A Dmenue.cc183 if (IsGrayed ()) { in Draw()
H A Dresitem.cc1361 } else if (Item->IsGrayed ()) { in GetItemState()