Searched refs:IsGun (Results 1 – 5 of 5) sorted by relevance
174 if (e.u.GunFire.IsGun) in GameEventsEnqueue()
417 if (e.u.GunFire.IsGun) in OnReceive()
489 e.u.GunFire.IsGun = isGun; in WeaponClassFire()
275 bool IsGun = 8; field
295 bool IsGun; member999 X(a, STATIC, SINGULAR, BOOL, IsGun, 8)