Searched refs:IsInSystem (Results 1 – 9 of 9) sorted by relevance
60 if(mission.Destination()->IsInSystem(system)) in Involves()68 if(stopover->IsInSystem(system)) in Involves()775 if(it->Destination() && it->Destination()->IsInSystem(system)) in Accept()849 if(availableIt->Destination()->IsInSystem(system)) in FindMissionForSystem()852 if(acceptedIt->IsVisible() && acceptedIt->Destination()->IsInSystem(system)) in FindMissionForSystem()
106 bool IsInSystem(const System *system) const;
434 bool Planet::IsInSystem(const System *system) const in IsInSystem() function in Planet
1860 if(p->IsInSystem(&system)) in HasSeen()1898 if(mission.Destination()->IsInSystem(&system)) in KnowsName()1902 if(mission.IsVisible() && mission.Destination()->IsInSystem(&system)) in KnowsName()1995 if(planet && planet->IsInSystem(system) && Flagship()) in SetTravelDestination()
304 if(mission.Destination()->IsInSystem(&system)) in DrawMiniMap()324 if(stopover->IsInSystem(&system)) in DrawMiniMap()
1557 bool planetIsHere = (parentPlanet && parentPlanet->IsInSystem(parent.GetSystem())); in MoveEscort()1676 if(!planet->IsInSystem(ship.GetSystem())) in CanRefuel()3153 && mission.Destination()->IsInSystem(system) in MovePlayer()3168 if(planet->IsInSystem(system) && planet->IsAccessible(&ship)) in MovePlayer()3537 if(planet && planet->IsInSystem(ship.GetSystem()) && planet->IsAccessible(&ship)) in MovePlayer()
289 if(selectedPlanet && !selectedPlanet->IsInSystem(selectedSystem)) in Click()
1526 if(!planet || planet->IsWormhole() || !planet->IsInSystem(currentSystem)) in Move()1533 if(planet && !planet->IsWormhole() && planet->IsInSystem(currentSystem)) in Move()
1147 * Switching from planet.GetSystem() to planet.IsInSystem() where possible, to support wormholes.