/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_stat.c | 739 if ( IsLight(tilex-1,tiley ) || in TurnOffLight0() 740 IsLight(tilex-1,tiley-1) || in TurnOffLight0() 741 IsLight(tilex ,tiley-1) || in TurnOffLight0() 742 IsLight(tilex+1,tiley-1) || in TurnOffLight0() 743 IsLight(tilex+1,tiley ) || in TurnOffLight0() 744 IsLight(tilex+1,tiley+1) || in TurnOffLight0() 745 IsLight(tilex ,tiley+1) || in TurnOffLight0() 746 IsLight(tilex-1,tiley+1) ) in TurnOffLight0() 772 IsLight(tilex+tempi,tiley)) in TurnOffLight1() 796 IsLight(tilex+1 ,tiley) || in TurnOffLight2() [all …]
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H A D | _rt_stat.h | 31 #define IsLight(x,y) ( (x>=0) && (x<=127) && (y>=0) && (y<=127) && \ macro
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/dports/science/ghemical/ghemical-3.0.0/src/ |
H A D | custom_app.cpp | 122 int n1 = IsLight(light); in RemoveLight() 134 int n1 = IsLight(obj); in SelectLight()
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H A D | oglview_wcl.cpp | 208 i32s index = base_app::GetAppB()->IsLight(ctc->tc_object_ref); in ButtonEvent() 269 i32s index = base_app::GetAppB()->IsLight(ctc->tc_object_ref); in ButtonEvent() 330 i32s index = base_app::GetAppB()->IsLight(ctc->tc_object_ref); in ButtonEvent() 394 i32s index = base_app::GetAppB()->IsLight(ctc->tc_object_ref); in ButtonEvent() 450 i32s index = base_app::GetAppB()->IsLight(ctc->tc_object_ref); in ButtonEvent() 506 i32s index = base_app::GetAppB()->IsLight(ctc->tc_object_ref); in ButtonEvent()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/LibRender2/Shaders/ |
H A D | Shader.cs | 166 IsLight = (short)GL.GetUniformLocation(handle, "uIsLight"), in GetUniformLayout() 286 public void SetIsLight(bool IsLight) in SetIsLight() argument 288 GL.ProgramUniform1(handle, UniformLayout.IsLight, IsLight ? 1 : 0); in SetIsLight()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/LibRender2/openGL/ |
H A D | ShaderLayout.cs | 49 public short IsLight = -1; field in LibRender2.UniformLayout
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/dports/science/liboglappth/liboglappth-1.0.0/src/ |
H A D | base_app.h | 119 int IsLight(const ogl_dummy_object *);
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H A D | base_app.cpp | 157 int n1 = IsLight(obj); in RemoveLight() 186 int base_app::IsLight(const ogl_dummy_object * obj) in IsLight() function in base_app
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/dports/cad/leocad/leocad-21.06/common/ |
H A D | object.h | 104 bool IsLight() const in IsLight() function
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/dports/devel/upp/upp/uppsrc/Core/ |
H A D | Color.h | 145 bool IsLight(Color c);
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H A D | Color.cpp | 235 bool IsLight(Color c) in IsLight() function
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/dports/graphics/wings/wings-8d019ebe48/plugins_src/commands/ |
H A D | wpc_absolute_move.erl | 165 IsLight = ?IS_LIGHT(We), 166 {1,gb_sets:size(Items) =:= 1,IsLight}
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/dports/graphics/wings/wings-8d019ebe48/src/ |
H A D | wings_view_win.erl | 93 IsLight = fun(Obj) -> maps:is_key(light,Obj) andalso throw(true), Obj end, 95 wings_obj:map(IsLight,St),
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/dports/devel/upp/upp/uppsrc/Core/src.tpp/ |
H A D | Color_en-us.tpp | 337 [s5;:IsLight`(Color`):%- [@(0.0.255) bool]_[* IsLight]([_^Color^ Color]_[*@3 c])&]
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