Searched refs:IsOverControl (Results 1 – 8 of 8) sorted by relevance
/dports/games/ags/ags_linux_v.3.4.4.1/Common/gui/ |
H A D | guislider.h | 60 virtual int IsOverControl(int p_x, int p_y, int p_extra) { in IsOverControl() function 62 if (GUIObject::IsOverControl(p_x, p_y, p_extra)) in IsOverControl()
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H A D | guiobject.h | 60 virtual int IsOverControl(int p_x, int p_y, int p_extra) { in IsOverControl() function
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H A D | guimain.cpp | 102 if (Controls[i]->IsOverControl(mousex, mousey, leeway)) in FindControlUnderMouse() 115 if (Controls[ctrl_index]->IsOverControl(mousex, mousey, leeway)) in FindControlUnderMouse()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/shared/gui/ |
H A D | gui_slider.h | 39 bool IsOverControl(int x, int y, int leeway) const override;
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H A D | gui_object.h | 62 virtual bool IsOverControl(int x, int y, int leeway) const;
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H A D | gui_slider.cpp | 51 bool GUISlider::IsOverControl(int x, int y, int leeway) const { in IsOverControl() function in AGS3::AGS::Shared::GUISlider 53 if (GUIObject::IsOverControl(x, y, leeway)) in IsOverControl()
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H A D | gui_object.cpp | 69 bool GUIObject::IsOverControl(int x, int y, int leeway) const { in IsOverControl() function in AGS3::AGS::Shared::GUIObject
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H A D | gui_main.cpp | 99 if (_controls[i]->IsOverControl(_G(mousex), _G(mousey), leeway)) in FindControlUnderMouse() 109 if (_controls[ctrl_index]->IsOverControl(_G(mousex), _G(mousey), leeway)) in FindControlUnderMouse()
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