Searched refs:IsSelectionEmpty (Results 1 – 12 of 12) sorted by relevance
359 if (!state.GetShift() || IsSelectionEmpty()) { in Input()376 if (!state.GetShift() || IsSelectionEmpty()) { in Input()415 if (IsSelectionEmpty()) { in Input()443 if (IsSelectionEmpty()) { in Input()625 if (IsSelectionEmpty()) { in Input()634 if (IsSelectionEmpty()) { in Input()657 if (IsSelectionEmpty()) { in Input()666 if (IsSelectionEmpty()) { in Input()679 if (IsSelectionEmpty()) { in Input()688 if (IsSelectionEmpty()) { in Input()[all …]
97 bool IsSelectionEmpty() const;264 inline bool emTextField::IsSelectionEmpty() const in IsSelectionEmpty() function
754 if (iSelectionStartLine == oldline && iSelectionStartColumn == oldcol && !IsSelectionEmpty()) { in KeyDown()781 if (iSelectionEndLine == oldline && iSelectionEndColumn == oldcol && !IsSelectionEmpty()) { in KeyDown()815 if (iSelectionStartLine == oldline && iSelectionStartColumn == oldcol && !IsSelectionEmpty()) { in KeyDown()844 if (iSelectionEndLine == oldline && iSelectionEndColumn == oldcol && !IsSelectionEmpty()) { in KeyDown()866 if (iSelectionEndLine == oldline && iSelectionEndColumn == oldcol && !IsSelectionEmpty()) { in KeyDown()874 if (IsSelectionEmpty()) { // If there's no selection, the new selection can be only one-line in KeyDown()891 if (iSelectionStartLine == oldline && iSelectionStartColumn == oldcol && !IsSelectionEmpty()) { in KeyDown()899 if (IsSelectionEmpty()) { // If there's no selection, the new selection can be only one-line in KeyDown()914 if (!IsSelectionEmpty()) in KeyDown()1332 bool CBrowser::IsSelectionEmpty() in IsSelectionEmpty() function in DeprecatedGUI::CBrowser[all …]
82 bool IsSelectionEmpty();
92 bool TextEditHelper::IsSelectionEmpty() in IsSelectionEmpty() function in TextEditHelper
24 bool IsSelectionEmpty(SELECTION_UNIVERSE *universe);
872 if(!IsSelectionEmpty(selectionUniverse)) in DeleteAllSelectedText()898 if(!IsSelectionEmpty(selectionUniverse)) in EditorGetSelectionInfo()2778 if(!IsSelectionEmpty(view->parentBuffer->selectionUniverse)) in EditorMoveCursor()3023 if(!IsSelectionEmpty(selectionUniverse)) in EditorDelete()3070 if(!IsSelectionEmpty(selectionUniverse)) in EditorInsertAtSelection()3120 if(!IsSelectionEmpty(selectionUniverse)) in EditorInsertFile()3165 if(!IsSelectionEmpty(selectionUniverse)) in EditorAutoIndent()
225 if(!IsSelectionEmpty(sourceSelectionUniverse)) // see if selections in the clipboard in EditorColumnarPaste()
159 bool IsSelectionEmpty(SELECTION_UNIVERSE *universe) in IsSelectionEmpty() function
315 bool IsSelectionEmpty();
409 if((IsSelectionEmpty(view->parentBuffer->selectionUniverse))&&viewInfo->blinkState&&view->active) in DrawViewCursor()1252 if(IsSelectionEmpty(view->parentBuffer->selectionUniverse)) in InvalidateViewCursor()
1598 pub fn IsSelectionEmpty(&self) -> ::windows::runtime::Result<bool> { in IsSelectionEmpty() method