Searched refs:IsThumbstickPressed (Results 1 – 9 of 9) sorted by relevance
35 virtual bool IsThumbstickPressed() const = 0;70 bool IsThumbstickPressed() const override;
93 bool WMRInputSourceStateImpl::IsThumbstickPressed() const { in IsThumbstickPressed() function in device::WMRInputSourceStateImpl
27 bool IsThumbstickPressed() const override;
49 bool MockWMRInputSourceState::IsThumbstickPressed() const { in IsThumbstickPressed() function in device::MockWMRInputSourceState
73 data.pressed = source_state->IsThumbstickPressed(); in GetWebXRGamepad()
1770 pub fn IsThumbstickPressed(&self) -> ::windows::runtime::Result<bool> {