Searched refs:IsVsSystem (Results 1 – 5 of 5) sorted by relevance
56 sepVsSystem.Visible = InteropEmu.IsVsSystem() || InteropEmu.GetDipSwitchCount() > 0; in InitializeVsSystemMenu()57 mnuInsertCoin1.Visible = InteropEmu.IsVsSystem(); in InitializeVsSystemMenu()58 mnuInsertCoin2.Visible = InteropEmu.IsVsSystem(); in InitializeVsSystemMenu()
664 if(ConfigManager.Config.PreferenceInfo.ShowVsConfigOnLoad && InteropEmu.IsVsSystem()) { in _notifListener_OnNotification()791 …Func<bool> runningVsSystem = () => { return _emuThread != null && InteropEmu.IsVsSystem() && !Inte… in BindShortcuts()
52 if(InteropEmu.IsVsSystem()) { in frmControllerConfig()
738 DllExport bool __stdcall IsVsSystem() { in IsVsSystem() function
161 [DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsVsSystem(); in IsVsSystem() method in Mesen.GUI.InteropEmu