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Searched refs:IsoscelesTriangle (Results 1 – 5 of 5) sorted by relevance

/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/UI/Input/Inking/Analysis/
H A Dmod.rs13 pub const IsoscelesTriangle: Self = Self(4i32); const
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DCUIDrawUtil.h70 void IsoscelesTriangle(const GG::Pt& ul, const GG::Pt& lr, ShapeOrientation orientation,
H A DCUIDrawUtil.cpp313 void IsoscelesTriangle(const GG::Pt& ul, const GG::Pt& lr, ShapeOrientation orientation, GG::Clr co… in IsoscelesTriangle() function
H A DCUIControls.cpp264 IsoscelesTriangle(tri_ul, tri_lr, m_orientation, color_to_use); in RenderRollover()
273 IsoscelesTriangle(tri_ul, tri_lr, m_orientation, color_to_use); in RenderUnpressed()
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/UI/Input/Inking/Analysis/
H A Dmod.rs417 pub const IsoscelesTriangle: InkAnalysisDrawingKind = InkAnalysisDrawingKind(4i32); const