Searched refs:ItemEnemy (Results 1 – 3 of 3) sorted by relevance
14 enum ItemType { ItemHero, ItemEnemy, ItemPowerUp }; enumerator
42 : ScreenItem(ScreenItem::ItemEnemy) in EnemyAircraft()
100 case ScreenItem::ItemEnemy: in putScreenItems()125 case ScreenItem::ItemEnemy: // add enemy to dead pool in killScreenItem()