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Searched refs:JImage (Results 1 – 25 of 40) sorted by relevance

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/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Graphics/
H A DJFont.h172 return s != 0 ? new JImage(s) : 0; in RenderTextSolid()
182 return s != 0 ? new JImage(s) : 0; in RenderUNICODESolid()
189 JImage * RenderGlyphSolid(char c, SDL_Color &fg) in RenderGlyphSolid()
192 return s != 0 ? new JImage(s) : 0; in RenderGlyphSolid()
203 return s != 0 ? new JImage(s) : 0; in RenderTextShaded()
214 return s != 0 ? new JImage(s) : 0; in RenderUNICODEShaded()
225 return s != 0 ? new JImage(s) : 0; in RenderGlyphShaded()
235 return s != 0 ? new JImage(s) : 0; in RenderTextBlended()
245 return s != 0 ? new JImage(s) : 0; in RenderUNICODEBlended()
252 JImage * RenderGlyphBlended(char c, SDL_Color &fg) in RenderGlyphBlended()
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H A DJImageSprite.cpp50 JImage img; in Load()
140 JImage *tmpImg; in Load()
172 JImage *tmpImg; in Load()
263 JImage *img = 0, *tmpImg = 0; in AdjustSize()
271 img = (JImage *)frames[n]; in AdjustSize()
370 JImage *img; in Load()
379 frames[i] = img = new JImage; in Load()
436 JImage *img; in Save()
443 img = ((JImage *)frames[i]); in Save()
474 frames[i] = new JImage; in Ref()
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H A DJImage.cpp34 JImage::JImage() : surface(0) in JImage() function in JImage
38 JImage::JImage(u32 w, u32 h, u32 _bpp) in JImage() function in JImage
45 JImage::JImage(JImage &img) in JImage() function in JImage
172 void JImage::Draw() in Draw()
286 u32 JImage::Load(JRW &f) in Load()
365 JImage * JImage::Scale(float xp, float yp) in Scale()
379 JImage *img = new JImage(newW, newH, surface->format->BitsPerPixel); in Scale()
436 void JImage::Destroy() in Destroy()
445 void JImage::Ref(JImage &img) in Ref()
459 void JImage::operator =(JImage &img) in operator =()
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H A DJControlImage.h43 JImage imgNormal; /**< Imagen en estado normal */
44 JImage imgDisabled; /**< Imagen en estado deshabilitado */
45 JImage imgFocused; /**< Imagen en estado enfocado */
46 JImage imgSelected; /**< Imagen en estado seleccionado */
61 bool Init(JImage &normal, JImage &disabled, JImage &focused, JImage &selected);
H A DJImage.h44 class JImage : public JDrawable
52 JImage();
60 JImage(u32 w, u32 h, u32 _bpp = 0);
66 JImage(SDL_Surface *surf) {surface = surf;} in JImage() function
72 JImage(JImage &img);
76 virtual ~JImage() {Destroy();} in ~JImage()
179 bool Paste(JImage *srcImg, s32 xSrc, s32 ySrc, s32 wSrc, s32 hSrc, s32 xDst = 0, s32 yDst = 0);
250 void Ref(JImage &img);
257 void operator =(JImage &img);
261 void Copy(JImage &img);
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H A DJImageMenu.h68 JImage *image; /**< Imagen asociada a la opci�n. */
69 JImage *hiImage; /**< Imagen asociada a la opci�n resaltada. */
84 JImageMenuEntry(JImage *img, JImage *hiImg, void (*pAct)(void *) = 0, void *actionData = 0)
96 JImage * Image() {return image;} in Image()
101 JImage * HiImage() {return hiImage;} in HiImage()
H A DJFont.cpp32 JImage * JFont::Printf(JFontRenderType type, JFontAlign align, SDL_Color &fg, SDL_Color &bg, char *… in Printf()
49 JImage **img = new JImage*[lines]; in Printf()
50 memset(img, 0, lines*sizeof(JImage*)); in Printf()
138 JImage *ret = new JImage; in Printf()
185 JImage * JFont::PrintfSolid(JFontAlign align, SDL_Color &fg, const char *strFormat, ...) in PrintfSolid()
200 JImage * JFont::PrintfShaded(JFontAlign align, SDL_Color &fg, SDL_Color &bg, const char *strFormat,… in PrintfShaded()
214 JImage * JFont::PrintfBlended(JFontAlign align, SDL_Color &fg, const char *strFormat, ...) in PrintfBlended()
H A DJControlImage.cpp41 bool JControlImage::Init(JImage &normal, JImage &disabled, JImage &focused, JImage &selected) in Init()
H A DJTextMenu.h87 JImage *image; /**< Imagen asociada a la opci�n. */
88 JImage *hiImage; /**< Imagen asociada a la opci�n resaltada. */
107 JImage * Image() {return image;} in Image()
112 JImage * HiImage() {return hiImage;} in HiImage()
H A DJGLImage.cpp32 bool JGLImage::Init(JImage *image, bool withMipmaps) in Init()
41 JImage *img; in Init()
47 img = new JImage(w, h, image->BitsPP()); in Init()
H A DJImageSprite.h117 JImage * CurImage() {return (JImage *)frames[curFrame];} in CurImage()
H A DJGLImage.h58 bool Init(JImage *image, bool withMipmaps = false);
/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/
H A DHCTheme.h139 JImage *imgFloor; /**< Floor images. */
147 JImage *imgBar; /**< Bar images. */
149 JImage *imgLadder; /**< Ladder images. */
151 JImage **imgRope; /**< Rope images. */
167 JImage **imgDialog; /**< Dialog images. */
248 JImage & Floor(s32 index) {return imgFloor[index];} in Floor()
254 JImage * ContFloor(s32 index) {return imgContFloor[index];} in ContFloor()
272 JImage & Bar(s32 index) {return imgBar[index];} in Bar()
278 JImage & Ladder(s32 index) {return imgLadder[index];} in Ladder()
284 JImage * Rope(s32 index) {return imgRope[index];} in Rope()
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H A DHCed.h80 JImage imgMenu[HCEDSTATE_COUNT]; /**< Main menu images. */
81 JImage imgMenuOver[HCEDSTATE_COUNT]; /**< Main menu over images. */
82 JImage imgEnemy[HCENEMYTYPE_COUNT]; /**< Enemy type menu images. */
83 JImage imgEnemyOver[HCENEMYTYPE_COUNT]; /**< Enemy type menu images. */
84 JImage imgCredits; /**< Credits image. */
86 JImage * imgMouse; /**< Current state image. */
98 JImage *imgNewStory; /**< New story image. */
115 JImage imgBackground; /**< Background image. */
148 JImage *imgGravity; /**< Map's gravity image. */
149 JImage *imgCharVx; /**< Main character's x veloccity. */
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H A DHolotzCastle.h138 JImage *imgMenu; /**< Main title background. */
141 JImage *imgCredits[HCCREDITS_IMAGE_COUNT]; /**< Credits images. */
142 JImage *textCredits[HCCREDITS_TEXT_COUNT]; /**< Credits texts. */
153 JImage *imgIntro; /**< Intro image (MainReactor). */
154 JImage *imgFatalFun; /**< Intro image (Fatalfun). */
155 JImage *textIntro; /**< Intro text (Presents...). */
170 JImage *imgBack; /**< Image for background storing. */
172 JImage *imgHelp; /**< Help text message. */
H A DHCRope.h50 JImage top; /**< Top image. */
51 JImage *middle; /**< Middle images. */
52 JImage edge; /**< Edge image. */
112 JImage & Edge() {return edge;} in Edge()
H A DHCCell.h132 JImage drawable; /**< Graphical representation of the cell. */
137 …HCDrawableCell(HCCellType t, JImage *d, u32 actions = HCACTION_LEFT | HCACTION_RIGHT) : HCCell(t, … in HCCell()
165 HCFloorCell(JImage *d, u32 actions = 0) : HCDrawableCell(HCCELLTYPE_FLOOR, d, actions) in HCDrawableCell()
176 …HCBarCell(JImage *d, u32 actions = HCACTION_SLIDE | HCACTION_DOWN | HCACTION_LEFT | HCACTION_RIGHT… in HCDrawableCell()
187 …HCLadderCell(JImage *d, u32 actions = HCACTION_UP | HCACTION_DOWN | HCACTION_LEFT | HCACTION_RIGHT… in HCDrawableCell()
H A DHCTheme.cpp91 imgFloor = new JImage[numFloors]; in LoadFloors()
134 imgContFloor = new JImage* [numContFloors]; in LoadContFloors()
138 imgContFloor[c] = new JImage[HCFDT_COUNT]; in LoadContFloors()
255 imgBar = new JImage[numBars]; in LoadBars()
297 imgLadder = new JImage[numLadders]; in LoadLadders()
395 imgRope = new JImage*[numRopes]; in LoadRopes()
399 imgRope[c] = new JImage[HCRDT_COUNT]; in LoadRopes()
536 imgDialog = new JImage* [numDialogs]; in LoadDialogs()
540 imgDialog[k] = new JImage[11]; in LoadDialogs()
596 imgNarrative = new JImage *[numNarratives]; in LoadNarratives()
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H A DHCed.cpp1241 new JImage(*((JImage*)level.theme.MainChar(0)[HCCDT_LEFT].Frame(0))), in InitMainSubtypeMenu()
1248 new JImage(*((JImage*)level.theme.MainChar(i)[HCCDT_LEFT].Frame(0))), in InitMainSubtypeMenu()
1356 new JImage(*((JImage*)level.Theme().Break(0)[HCBDT_NORMAL].Frame(0))), in InitBreakSubtypeMenu()
1363 new JImage(*((JImage*)level.Theme().Break(i)[HCBDT_NORMAL].Frame(0))), in InitBreakSubtypeMenu()
1469 new JImage(*((JImage*)level.Theme().Object(0)[HCODT_ACQUIRED].Frame(0))), in InitObjectSubtypeMenu()
1477 new JImage(*((JImage*)level.Theme().Object(i)[HCODT_ACQUIRED].Frame(0))), in InitObjectSubtypeMenu()
1601 new JImage(*((JImage*)GetEnemySprites((HCEnemyType)n, 0)[HCCDT_STOP].Frame(0))), in InitEnemySubtypeMenu()
3243 JImage *img; in DestroyMainSubtypeMenu()
3267 JImage *img; in DestroyBreakSubtypeMenu()
3291 JImage *img; in DestroyObjectSubtypeMenu()
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H A DHCText.h51 JImage text; /**< Rendered text. */
135 JImage& Image() {return text;} in Image()
H A DHolotzCastle.cpp311 imgMenu = new JImage; in InitMenu()
327 JImage *tmp = imgMenu; in InitMenu()
559 imgIntro = new JImage; in InitIntro()
560 imgFatalFun = new JImage; in InitIntro()
588 JImage *tmp = imgIntro; in InitIntro()
606 JImage *tmp = imgFatalFun; in InitIntro()
638 JImage img(screen); in InitPaused()
741 JImage img(screen); in InitEndLevel()
791 JImage *tmp; in InitCredits()
806 JImage *tmp; in InitCredits()
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H A DHCLevel.cpp342 ((JImage *)objects[i]->Normal().Frame(0))->Draw(s32(qw * 3.0f + dx * float(i)), 0); in Draw()
786 JImage * img = (JImage *)character.CurSprite()->Frame(character.CurSprite()->CurFrame()); in CheckObjects()
796 img = (JImage *)objects[i]->Normal().Frame(objects[i]->Normal().CurFrame()); in CheckObjects()
839 JImage *cfp, *cfe; in Collide()
841 cfp = (JImage *)c1->CurSprite()->Frame(c1->CurSprite()->CurFrame()); in Collide()
842 cfe = (JImage *)c2->CurSprite()->Frame(c2->CurSprite()->CurFrame()); in Collide()
H A DHCContFloor.h55 void Build(JImage *parts,
H A DHCTimer.h42 JImage *img; /**< Image to draw the time remaining to. */
/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/
H A DJUtil.h39 class JImage; variable
175 void JDumpImage(JImage *img, s32 n = 10);

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