/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Graphics/ |
H A D | JFont.h | 172 return s != 0 ? new JImage(s) : 0; in RenderTextSolid() 182 return s != 0 ? new JImage(s) : 0; in RenderUNICODESolid() 189 JImage * RenderGlyphSolid(char c, SDL_Color &fg) in RenderGlyphSolid() 192 return s != 0 ? new JImage(s) : 0; in RenderGlyphSolid() 203 return s != 0 ? new JImage(s) : 0; in RenderTextShaded() 214 return s != 0 ? new JImage(s) : 0; in RenderUNICODEShaded() 225 return s != 0 ? new JImage(s) : 0; in RenderGlyphShaded() 235 return s != 0 ? new JImage(s) : 0; in RenderTextBlended() 245 return s != 0 ? new JImage(s) : 0; in RenderUNICODEBlended() 252 JImage * RenderGlyphBlended(char c, SDL_Color &fg) in RenderGlyphBlended() [all …]
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H A D | JImageSprite.cpp | 50 JImage img; in Load() 140 JImage *tmpImg; in Load() 172 JImage *tmpImg; in Load() 263 JImage *img = 0, *tmpImg = 0; in AdjustSize() 271 img = (JImage *)frames[n]; in AdjustSize() 370 JImage *img; in Load() 379 frames[i] = img = new JImage; in Load() 436 JImage *img; in Save() 443 img = ((JImage *)frames[i]); in Save() 474 frames[i] = new JImage; in Ref() [all …]
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H A D | JImage.cpp | 34 JImage::JImage() : surface(0) in JImage() function in JImage 38 JImage::JImage(u32 w, u32 h, u32 _bpp) in JImage() function in JImage 45 JImage::JImage(JImage &img) in JImage() function in JImage 172 void JImage::Draw() in Draw() 286 u32 JImage::Load(JRW &f) in Load() 365 JImage * JImage::Scale(float xp, float yp) in Scale() 379 JImage *img = new JImage(newW, newH, surface->format->BitsPerPixel); in Scale() 436 void JImage::Destroy() in Destroy() 445 void JImage::Ref(JImage &img) in Ref() 459 void JImage::operator =(JImage &img) in operator =() [all …]
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H A D | JControlImage.h | 43 JImage imgNormal; /**< Imagen en estado normal */ 44 JImage imgDisabled; /**< Imagen en estado deshabilitado */ 45 JImage imgFocused; /**< Imagen en estado enfocado */ 46 JImage imgSelected; /**< Imagen en estado seleccionado */ 61 bool Init(JImage &normal, JImage &disabled, JImage &focused, JImage &selected);
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H A D | JImage.h | 44 class JImage : public JDrawable 52 JImage(); 60 JImage(u32 w, u32 h, u32 _bpp = 0); 66 JImage(SDL_Surface *surf) {surface = surf;} in JImage() function 72 JImage(JImage &img); 76 virtual ~JImage() {Destroy();} in ~JImage() 179 bool Paste(JImage *srcImg, s32 xSrc, s32 ySrc, s32 wSrc, s32 hSrc, s32 xDst = 0, s32 yDst = 0); 250 void Ref(JImage &img); 257 void operator =(JImage &img); 261 void Copy(JImage &img); [all …]
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H A D | JImageMenu.h | 68 JImage *image; /**< Imagen asociada a la opci�n. */ 69 JImage *hiImage; /**< Imagen asociada a la opci�n resaltada. */ 84 JImageMenuEntry(JImage *img, JImage *hiImg, void (*pAct)(void *) = 0, void *actionData = 0) 96 JImage * Image() {return image;} in Image() 101 JImage * HiImage() {return hiImage;} in HiImage()
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H A D | JFont.cpp | 32 JImage * JFont::Printf(JFontRenderType type, JFontAlign align, SDL_Color &fg, SDL_Color &bg, char *… in Printf() 49 JImage **img = new JImage*[lines]; in Printf() 50 memset(img, 0, lines*sizeof(JImage*)); in Printf() 138 JImage *ret = new JImage; in Printf() 185 JImage * JFont::PrintfSolid(JFontAlign align, SDL_Color &fg, const char *strFormat, ...) in PrintfSolid() 200 JImage * JFont::PrintfShaded(JFontAlign align, SDL_Color &fg, SDL_Color &bg, const char *strFormat,… in PrintfShaded() 214 JImage * JFont::PrintfBlended(JFontAlign align, SDL_Color &fg, const char *strFormat, ...) in PrintfBlended()
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H A D | JControlImage.cpp | 41 bool JControlImage::Init(JImage &normal, JImage &disabled, JImage &focused, JImage &selected) in Init()
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H A D | JTextMenu.h | 87 JImage *image; /**< Imagen asociada a la opci�n. */ 88 JImage *hiImage; /**< Imagen asociada a la opci�n resaltada. */ 107 JImage * Image() {return image;} in Image() 112 JImage * HiImage() {return hiImage;} in HiImage()
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H A D | JGLImage.cpp | 32 bool JGLImage::Init(JImage *image, bool withMipmaps) in Init() 41 JImage *img; in Init() 47 img = new JImage(w, h, image->BitsPP()); in Init()
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H A D | JImageSprite.h | 117 JImage * CurImage() {return (JImage *)frames[curFrame];} in CurImage()
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H A D | JGLImage.h | 58 bool Init(JImage *image, bool withMipmaps = false);
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/ |
H A D | HCTheme.h | 139 JImage *imgFloor; /**< Floor images. */ 147 JImage *imgBar; /**< Bar images. */ 149 JImage *imgLadder; /**< Ladder images. */ 151 JImage **imgRope; /**< Rope images. */ 167 JImage **imgDialog; /**< Dialog images. */ 248 JImage & Floor(s32 index) {return imgFloor[index];} in Floor() 254 JImage * ContFloor(s32 index) {return imgContFloor[index];} in ContFloor() 272 JImage & Bar(s32 index) {return imgBar[index];} in Bar() 278 JImage & Ladder(s32 index) {return imgLadder[index];} in Ladder() 284 JImage * Rope(s32 index) {return imgRope[index];} in Rope() [all …]
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H A D | HCed.h | 80 JImage imgMenu[HCEDSTATE_COUNT]; /**< Main menu images. */ 81 JImage imgMenuOver[HCEDSTATE_COUNT]; /**< Main menu over images. */ 82 JImage imgEnemy[HCENEMYTYPE_COUNT]; /**< Enemy type menu images. */ 83 JImage imgEnemyOver[HCENEMYTYPE_COUNT]; /**< Enemy type menu images. */ 84 JImage imgCredits; /**< Credits image. */ 86 JImage * imgMouse; /**< Current state image. */ 98 JImage *imgNewStory; /**< New story image. */ 115 JImage imgBackground; /**< Background image. */ 148 JImage *imgGravity; /**< Map's gravity image. */ 149 JImage *imgCharVx; /**< Main character's x veloccity. */ [all …]
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H A D | HolotzCastle.h | 138 JImage *imgMenu; /**< Main title background. */ 141 JImage *imgCredits[HCCREDITS_IMAGE_COUNT]; /**< Credits images. */ 142 JImage *textCredits[HCCREDITS_TEXT_COUNT]; /**< Credits texts. */ 153 JImage *imgIntro; /**< Intro image (MainReactor). */ 154 JImage *imgFatalFun; /**< Intro image (Fatalfun). */ 155 JImage *textIntro; /**< Intro text (Presents...). */ 170 JImage *imgBack; /**< Image for background storing. */ 172 JImage *imgHelp; /**< Help text message. */
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H A D | HCRope.h | 50 JImage top; /**< Top image. */ 51 JImage *middle; /**< Middle images. */ 52 JImage edge; /**< Edge image. */ 112 JImage & Edge() {return edge;} in Edge()
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H A D | HCCell.h | 132 JImage drawable; /**< Graphical representation of the cell. */ 137 …HCDrawableCell(HCCellType t, JImage *d, u32 actions = HCACTION_LEFT | HCACTION_RIGHT) : HCCell(t, … in HCCell() 165 HCFloorCell(JImage *d, u32 actions = 0) : HCDrawableCell(HCCELLTYPE_FLOOR, d, actions) in HCDrawableCell() 176 …HCBarCell(JImage *d, u32 actions = HCACTION_SLIDE | HCACTION_DOWN | HCACTION_LEFT | HCACTION_RIGHT… in HCDrawableCell() 187 …HCLadderCell(JImage *d, u32 actions = HCACTION_UP | HCACTION_DOWN | HCACTION_LEFT | HCACTION_RIGHT… in HCDrawableCell()
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H A D | HCTheme.cpp | 91 imgFloor = new JImage[numFloors]; in LoadFloors() 134 imgContFloor = new JImage* [numContFloors]; in LoadContFloors() 138 imgContFloor[c] = new JImage[HCFDT_COUNT]; in LoadContFloors() 255 imgBar = new JImage[numBars]; in LoadBars() 297 imgLadder = new JImage[numLadders]; in LoadLadders() 395 imgRope = new JImage*[numRopes]; in LoadRopes() 399 imgRope[c] = new JImage[HCRDT_COUNT]; in LoadRopes() 536 imgDialog = new JImage* [numDialogs]; in LoadDialogs() 540 imgDialog[k] = new JImage[11]; in LoadDialogs() 596 imgNarrative = new JImage *[numNarratives]; in LoadNarratives() [all …]
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H A D | HCed.cpp | 1241 new JImage(*((JImage*)level.theme.MainChar(0)[HCCDT_LEFT].Frame(0))), in InitMainSubtypeMenu() 1248 new JImage(*((JImage*)level.theme.MainChar(i)[HCCDT_LEFT].Frame(0))), in InitMainSubtypeMenu() 1356 new JImage(*((JImage*)level.Theme().Break(0)[HCBDT_NORMAL].Frame(0))), in InitBreakSubtypeMenu() 1363 new JImage(*((JImage*)level.Theme().Break(i)[HCBDT_NORMAL].Frame(0))), in InitBreakSubtypeMenu() 1469 new JImage(*((JImage*)level.Theme().Object(0)[HCODT_ACQUIRED].Frame(0))), in InitObjectSubtypeMenu() 1477 new JImage(*((JImage*)level.Theme().Object(i)[HCODT_ACQUIRED].Frame(0))), in InitObjectSubtypeMenu() 1601 new JImage(*((JImage*)GetEnemySprites((HCEnemyType)n, 0)[HCCDT_STOP].Frame(0))), in InitEnemySubtypeMenu() 3243 JImage *img; in DestroyMainSubtypeMenu() 3267 JImage *img; in DestroyBreakSubtypeMenu() 3291 JImage *img; in DestroyObjectSubtypeMenu() [all …]
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H A D | HCText.h | 51 JImage text; /**< Rendered text. */ 135 JImage& Image() {return text;} in Image()
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H A D | HolotzCastle.cpp | 311 imgMenu = new JImage; in InitMenu() 327 JImage *tmp = imgMenu; in InitMenu() 559 imgIntro = new JImage; in InitIntro() 560 imgFatalFun = new JImage; in InitIntro() 588 JImage *tmp = imgIntro; in InitIntro() 606 JImage *tmp = imgFatalFun; in InitIntro() 638 JImage img(screen); in InitPaused() 741 JImage img(screen); in InitEndLevel() 791 JImage *tmp; in InitCredits() 806 JImage *tmp; in InitCredits() [all …]
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H A D | HCLevel.cpp | 342 ((JImage *)objects[i]->Normal().Frame(0))->Draw(s32(qw * 3.0f + dx * float(i)), 0); in Draw() 786 JImage * img = (JImage *)character.CurSprite()->Frame(character.CurSprite()->CurFrame()); in CheckObjects() 796 img = (JImage *)objects[i]->Normal().Frame(objects[i]->Normal().CurFrame()); in CheckObjects() 839 JImage *cfp, *cfe; in Collide() 841 cfp = (JImage *)c1->CurSprite()->Frame(c1->CurSprite()->CurFrame()); in Collide() 842 cfe = (JImage *)c2->CurSprite()->Frame(c2->CurSprite()->CurFrame()); in Collide()
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H A D | HCContFloor.h | 55 void Build(JImage *parts,
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H A D | HCTimer.h | 42 JImage *img; /**< Image to draw the time remaining to. */
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/ |
H A D | JUtil.h | 39 class JImage; variable 175 void JDumpImage(JImage *img, s32 n = 10);
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