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Searched refs:JJ1Event (Results 1 – 13 of 13) sorted by relevance

/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1event/
H A Djj1event.cpp54 JJ1Event::JJ1Event (unsigned char gX, unsigned char gY) { in JJ1Event() function in JJ1Event
85 JJ1Event::~JJ1Event () { in ~JJ1Event()
101 JJ1Event* JJ1Event::remove (bool permanently) { in remove()
103 JJ1Event *oldNext; in remove()
121 JJ1Event * JJ1Event::getNext () { in getNext()
133 void JJ1Event::destroy (unsigned int ticks) { in destroy()
184 bool JJ1Event::isEnemy () { in isEnemy()
206 void JJ1Event::calcDimensions () { in calcDimensions()
258 void JJ1Event::setAnimType(unsigned char type) { in setAnimType()
282 void JJ1Event::setAnimFrame (int frame, bool looping) { in setAnimFrame()
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H A Djj1event.h67 class JJ1Event : public Movable {
73 JJ1Event* next; ///< Next event
83 JJ1Event (unsigned char gX, unsigned char gY);
85 JJ1Event* remove (bool permanently);
94 virtual ~JJ1Event ();
96 JJ1Event* getNext ();
102 virtual JJ1Event* step (unsigned int ticks) = 0;
109 class JJ1StandardEvent : public JJ1Event {
121 JJ1Event* step (unsigned int ticks);
127 class JJ1Bridge : public JJ1Event {
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H A Djj1guardians.h39 class Guardian : public JJ1Event {
55 JJ1Event* step (unsigned int ticks);
71 JJ1Event* step (unsigned int ticks);
H A Djj1guardians.cpp49 Guardian::Guardian(unsigned char gX, unsigned char gY) : JJ1Event(gX, gY) { in Guardian()
80 JJ1Event* DeckGuardian::step (unsigned int ticks) { in step()
212 JJ1Event* MedGuardian::step(unsigned int ticks) { in step()
H A Djj1bridge.cpp44 JJ1Bridge::JJ1Bridge (unsigned char gX, unsigned char gY) : JJ1Event(gX, gY) { in JJ1Bridge()
70 JJ1Event* JJ1Bridge::step (unsigned int ticks) { in step()
H A Djj1standardevent.cpp57 …ntType* event, unsigned char gX, unsigned char gY, fixed startX, fixed startY) : JJ1Event(gX, gY) { in JJ1StandardEvent()
586 JJ1Event* JJ1StandardEvent::step (unsigned int ticks) { in step()
/dports/games/openjazz/openjazz-20190106/src/jj1level/
H A Djj1level.h172 class JJ1Event; variable
182 JJ1Event* events; ///< Active events
237 JJ1Event* getEvents ();
H A Djj1bullet.h58 class JJ1Event; variable
H A Djj1bullet.cpp141 JJ1Event* event; in step()
H A Djj1levelframe.cpp54 JJ1Event *event; in step()
H A Djj1level.cpp307 JJ1Event* JJ1Level::getEvents () { in getEvents()
/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/
H A Djj1bird.cpp168 JJ1Event* event; in step()
H A Djj1levelplayerframe.cpp409 JJ1Event* event; in control()