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Searched refs:JMP_ALWAYS (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/
H A DX86Assembler.cpp489 CreateLabelReference(label, JMP_ALWAYS); in JmpJx()
1019 if(type == JMP_ALWAYS) in GetJumpSize()
1036 case JMP_ALWAYS: in WriteJump()
1050 case JMP_ALWAYS: in WriteJump()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/
H A DX86Assembler.h347 JMP_ALWAYS, enumerator
362 , type(JMP_ALWAYS) in LABELREF()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/
H A DX86Assembler.cpp642 CreateLabelReference(label, JMP_ALWAYS); in JmpJx()
1277 if(type == JMP_ALWAYS) in GetJumpSize()
1294 case JMP_ALWAYS: in WriteJump()
1308 case JMP_ALWAYS: in WriteJump()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/
H A DX86Assembler.h489 JMP_ALWAYS, enumerator
514 , type(JMP_ALWAYS) in LABELREF()