Searched refs:JS_SetContextOpaque (Results 1 – 15 of 15) sorted by relevance
/dports/lang/quickjs/quickjs-2021-03-27/ |
H A D | quickjs.h | 354 void JS_SetContextOpaque(JSContext *ctx, void *opaque);
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H A D | run-test262.c | 470 JS_SetContextOpaque(ctx, agent); in agent_start()
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H A D | quickjs.c | 2179 void JS_SetContextOpaque(JSContext *ctx, void *opaque) in JS_SetContextOpaque() function
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/quickjs/ |
H A D | quickjs.h | 355 void JS_SetContextOpaque(JSContext *ctx, void *opaque);
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H A D | quickjs.c | 2040 void JS_SetContextOpaque(JSContext *ctx, void *opaque) in JS_SetContextOpaque() function
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/quickjs/ |
H A D | quickjs.h | 355 void JS_SetContextOpaque(JSContext *ctx, void *opaque);
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H A D | quickjs.c | 2042 void JS_SetContextOpaque(JSContext *ctx, void *opaque) in JS_SetContextOpaque() function
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/dports/games/warzone2100/warzone2100/3rdparty/quickjs/ |
H A D | quickjs.h | 374 void JS_SetContextOpaque(JSContext *ctx, void *opaque);
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H A D | run-test262.c | 470 JS_SetContextOpaque(ctx, agent); in agent_start()
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H A D | quickjs.c | 2222 void JS_SetContextOpaque(JSContext *ctx, void *opaque) in JS_SetContextOpaque() function
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/dports/games/warzone2100/warzone2100/src/ |
H A D | quickjs_backend.cpp | 2822 JS_SetContextOpaque(ctx, &data); in runMapScript_QuickJS()
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/filters/ |
H A D | jsfilter.c | 3614 JS_SetContextOpaque(jsf->ctx, jsf); in jsfilter_initialize()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/filters/ |
H A D | jsfilter.c | 3614 JS_SetContextOpaque(jsf->ctx, jsf); in jsfilter_initialize()
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/scenegraph/ |
H A D | vrml_js.c | 4373 JS_SetContextOpaque(priv->js_ctx, node); in JSScript_LoadVRML()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/scenegraph/ |
H A D | vrml_js.c | 4373 JS_SetContextOpaque(priv->js_ctx, node); in JSScript_LoadVRML()
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