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Searched refs:KEYD_MOUSE1 (Results 1 – 7 of 7) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Ddefaults.h29 #define CFGDEF_KEY_FIRE (KEYD_RCTRL + (KEYD_MOUSE1 << 16))
H A Ddm_defs.h206 #define KEYD_MOUSE1 (0x100) macro
H A Di_ctrl.cc267 case 1: event.value.key.sym = KEYD_MOUSE1; break; in HandleMouseButtonEvent()
H A De_input.cc760 { KEYD_MOUSE1, "Mouse1" },
H A Dm_menu.cc1780 case KEYD_MOUSE1: in M_Responder()
H A Dm_option.cc1204 case KEYD_MOUSE1: in M_OptResponder()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomdef.h314 #define KEYD_MOUSE1 (0x80 + 0x60) macro