Searched refs:KEYTOP (Results 1 – 1 of 1) sorted by relevance
/dports/games/powder/powder118_src/ |
H A D | input.cpp | 27 #define KEYTOP 6 macro 161 gfx_printchar(KEYLEFT+x*2, KEYTOP+y*2, *key); in input_drawkeyboard() 172 gfx_printchar(kx*2 + KEYLEFT-1, ky*2 + KEYTOP, ' '); in input_erasecursor() 173 gfx_printchar(kx*2 + KEYLEFT+1, ky*2 + KEYTOP, ' '); in input_erasecursor() 174 gfx_printchar(kx*2 + KEYLEFT, ky*2 + KEYTOP-1, ' '); in input_erasecursor() 175 gfx_printchar(kx*2 + KEYLEFT, ky*2 + KEYTOP+1, ' '); in input_erasecursor() 182 gfx_printcolourchar(kx*2 + KEYLEFT+1, ky*2 + KEYTOP, SYMBOL_LEFT, COLOUR_RED); in input_drawcursor() 183 gfx_printcolourchar(kx*2 + KEYLEFT, ky*2 + KEYTOP-1, SYMBOL_DOWN, COLOUR_RED); in input_drawcursor() 184 gfx_printcolourchar(kx*2 + KEYLEFT, ky*2 + KEYTOP+1, SYMBOL_UP, COLOUR_RED); in input_drawcursor() 193 styluslock.setRange(KEYLEFT, KEYTOP, in input_getchar() [all …]
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