Searched refs:KEY_FULLSCREEN (Results 1 – 13 of 13) sorted by relevance
/dports/x11-wm/jwm/jwm-2.3.7/src/ |
H A D | key.h | 48 #define KEY_FULLSCREEN 30 macro
|
H A D | key.c | 292 case KEY_FULLSCREEN: in ShouldGrab()
|
H A D | event.c | 576 case KEY_FULLSCREEN: in HandleKeyPress()
|
H A D | parse.c | 52 { "fullscreen", KEY_FULLSCREEN },
|
/dports/games/starfighter/starfighter-2.4/src/ |
H A D | player.c | 247 return KEY_FULLSCREEN; in mapkey() 476 if (engine.keyState[KEY_FULLSCREEN]) in player_getInput() 479 engine.keyState[KEY_FULLSCREEN] = 0; in player_getInput()
|
H A D | defs.h | 180 KEY_FULLSCREEN, enumerator
|
/dports/games/warmux/warmux-11.04/src/interface/ |
H A D | man_machine_interface.h | 51 KEY_FULLSCREEN, enumerator
|
H A D | man_machine_interface.cpp | 219 case KEY_FULLSCREEN: in HandleKeyReleased() 1038 if(name == "fullscreen") return KEY_FULLSCREEN; in GetActionFromActionName() 1096 if(key == KEY_FULLSCREEN) return "fullscreen"; in GetActionNameFromAction() 1154 if(key == KEY_FULLSCREEN) return _("Toggle fullscreen"); in GetHumanReadableActionName()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ |
H A D | controls.h | 46 KEY_FULLSCREEN, enumerator
|
H A D | starcon.c | 126 if (ImmediateInputState.menu[KEY_FULLSCREEN]) in ProcessUtilityKeys()
|
/dports/multimedia/vlc/vlc-3.0.16/doc/lirc/ |
H A D | example.lircrc | 7 # add_key( "key-fullscreen", KEY_FULLSCREEN, FULLSCREEN_KEY_TEXT,
|
/dports/games/taisei/taisei-1.3.2/src/ |
H A D | config.h | 50 CONFIGDEF_KEYBINDING(KEY_FULLSCREEN, "key_fullscreen", SDL_SCANCODE_F11) \
|
/dports/games/warmux/warmux-11.04/src/menu/ |
H A D | menu.cpp | 344 if (key == ManMachineInterface::KEY_FULLSCREEN) { in HandleGlobalEvent()
|