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Searched refs:KEY_JOY8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Ddoomkeys.h119 #define KEY_JOY8 0x152 macro
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ddoomdef.h172 #define KEY_JOY8 (KEY_FIRSTJOYBUTTON+7) macro
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dc_console.cpp940 case KEY_JOY8: // Right Trigger in C_HandleKey()
1299 case KEY_JOY8: // Right Trigger in C_Responder()