Searched refs:KEY_UNICODE (Results 1 – 8 of 8) sorted by relevance
70 #define KEY_UNICODE \ macro
57 m_buttonCode = KEY_UNICODE; in CKey()
626 action = CAction(KEY_UNICODE, key.GetUnicode()); in HandleKey()
139 else if (action.GetID() >= KEY_VKEY && action.GetID() < KEY_UNICODE && m_edit.empty()) in OnAction()198 else if (action.GetID() == KEY_UNICODE) in OnAction()
300 if (action.GetID() == KEY_UNICODE) in OnAction()
112 else if (action.GetID() >= KEY_VKEY && action.GetID() < KEY_UNICODE) in OnAction()127 else if (action.GetID() == KEY_UNICODE) in OnAction()
219 if (!handled && actionId >= KEY_VKEY && actionId < KEY_UNICODE) in OnAction()
522 else if (action.GetID() == KEY_UNICODE) in HandleAction()