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Searched refs:KIAScript (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dkia_script.h32 class KIAScript : ScriptBase {
34 KIAScript(BladeRunnerEngine *vm);
H A Dkia_script.cpp31 KIAScript::KIAScript(BladeRunnerEngine *vm) : ScriptBase(vm) {} in KIAScript() function in BladeRunner::KIAScript
33 void KIAScript::playClueAssetScript(int notUsed, int clueId) { in playClueAssetScript()
40 void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dkia_script.h32 class KIAScript : ScriptBase {
34 KIAScript(BladeRunnerEngine *vm);
H A Dkia_script.cpp31 KIAScript::KIAScript(BladeRunnerEngine *vm) : ScriptBase(vm) {} in KIAScript() function in BladeRunner::KIAScript
33 void KIAScript::playClueAssetScript(int notUsed, int clueId) { in playClueAssetScript()
40 void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dkia.h38 class KIAScript; variable
123 KIAScript *_script;
H A Dkia.cpp67 _script = new KIAScript(_vm); in KIA()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dkia.h38 class KIAScript; variable
123 KIAScript *_script;
H A Dkia.cpp70 _script = new KIAScript(_vm); in KIA()