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/dports/games/pioneer/pioneer-20210723/src/
H A DDynamicBody.cpp15 static const float KINETIC_ENERGY_MULT = 0.00001f; variable
354 kineticEnergy = KINETIC_ENERGY_MULT * static_cast<DynamicBody *>(o)->GetMass() * relVel * relVel; in OnCollision()
356 kineticEnergy = KINETIC_ENERGY_MULT * m_mass * relVel * relVel; in OnCollision()