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Searched refs:KMOD_LCTRL (Results 1 – 25 of 263) sorted by relevance

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/dports/emulators/cemu/CEmu-1.3/gui/sdl/
H A Dkeymap.c105 …{ { SDL_SCANCODE_F5, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LALT | KMOD_LGUI, 0 },…
114 …{ { SDL_SCANCODE_F3, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },…
115 …{ { SDL_SCANCODE_F2, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },…
116 …{ { SDL_SCANCODE_F1, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },…
117 …{ { SDL_SCANCODE_F11, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LALT | KMOD_LGUI, 0 },…
124 …{ { SDL_SCANCODE_F11, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },…
125 …{ { SDL_SCANCODE_F10, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },…
126 …{ { SDL_SCANCODE_F9, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },…
133 …{ { SDL_SCANCODE_F7, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LGUI, 0 },…
134 …{ { SDL_SCANCODE_F6, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LGUI, 0 },…
[all …]
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dkeys.c34 el_key_def K_STATS = {SDLK_a, KMOD_LCTRL, "#K_STATS"};
37 el_key_def K_WALK = {SDLK_w, KMOD_LCTRL, "#K_WALK"};
38 el_key_def K_LOOK = {SDLK_l, KMOD_LCTRL, "#K_LOOK"};
39 el_key_def K_USE = {SDLK_u, KMOD_LCTRL, "#K_USE"};
44 el_key_def K_ITEMS = {SDLK_i, KMOD_LCTRL, "#K_ITEMS"};
58 el_key_def K_HELP = {SDLK_h, KMOD_LCTRL, "#K_HELP"};
61 el_key_def K_ITEM1 = {SDLK_1, KMOD_LCTRL, "#K_ITEM1"};
75 el_key_def K_AFK = {SDLK_a, KMOD_LCTRL, "#K_AFK"};
102 el_key_def K_CUT = {SDLK_x, KMOD_LCTRL, "#K_CUT"};
103 el_key_def K_COPY = {SDLK_c, KMOD_LCTRL, "#K_COPY"};
[all …]
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dkeyboard.c55 { N_("grab_input"), SDLK_g, KMOD_LCTRL },
56 { N_("quit"), SDLK_q, KMOD_LCTRL },
122 { N_("beautify_grass"), SDLK_b, KMOD_LCTRL },
123 { N_("beautify_water"), SDLK_w, KMOD_LCTRL },
129 { N_("toolbar_step_left"), SDLK_PAGEUP, KMOD_LCTRL },
131 { N_("cut"), SDLK_x, KMOD_LCTRL },
132 { N_("copy"), SDLK_c, KMOD_LCTRL },
133 { N_("paste"), SDLK_v, KMOD_LCTRL },
137 { N_("run_map_validator"), SDLK_e, KMOD_LCTRL },
148 { N_("cheat_drop_random_item"), SDLK_r, KMOD_LCTRL },
[all …]
/dports/emulators/vice/vice-3.5/src/arch/sdl/
H A Dkbd.c471 if (mod & KMOD_LCTRL) { in sdlkbd_get_modifier()
494 mod &= ~KMOD_LCTRL; in sdlkbd_press()
497 if ((mod & KMOD_LCTRL) && (mod & KMOD_RALT)) { in sdlkbd_press()
498 mod &= ~KMOD_LCTRL; in sdlkbd_press()
544 mod &= ~KMOD_LCTRL; in sdlkbd_release()
546 if ((mod & KMOD_LCTRL) && (mod & KMOD_RALT)) { in sdlkbd_release()
547 mod &= ~KMOD_LCTRL; in sdlkbd_release()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Drawkeys.c86 } else if ((modifiers & KMOD_LCTRL) != (old_modifiers & KMOD_LCTRL)) { in modifier_hack()
88 *pressed = modifiers & KMOD_LCTRL; in modifier_hack()
/dports/games/scorched3d/scorched/src/common/common/
H A DKeyStateTranslate.h31 { "LCTRL", KMOD_LCTRL },
33 { "LSHIFTCTRL", KMOD_LCTRL | KMOD_LSHIFT },
/dports/emulators/uae/uae-0.8.29/src/
H A Drawkeys.c117 } else if ((modifiers & KMOD_LCTRL) != (old_modifiers & KMOD_LCTRL)) { in modifier_hack()
119 *pressed = modifiers & KMOD_LCTRL; in modifier_hack()
/dports/devel/upp/upp/reference/LinuxFb/
H A Dkeymap.cpp14 KMOD_LCTRL = 0x04, enumerator
22 KMOD_CTRL = KMOD_LCTRL | KMOD_RCTRL,
34 case SCANCODE_LEFTCONTROL: CHFLAG(modkeys, KMOD_LCTRL, pressed) break; in SaveModKeys()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-sdl/
H A DpmSDL.cpp297 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler()
304 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) { in keyHandler()
327 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler()
334 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler()
350 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler()
361 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) { in keyHandler()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/input/
H A DShortcutInput.cpp32 return KMOD_LCTRL; in ParseModifier()
195 …{ KMOD_LCTRL, { "LCTRL", STR_SHORTCUT_MOD_LCTRL } }, { KMOD_RCTRL, { "RCTRL", STR_SHORTCUT_MOD_… in GetModifierName()
273 AppendModifier(result, KMOD_LCTRL, KMOD_RCTRL, localised); in ToString()
382 …return HasModifier(shortcut, actual, KMOD_LCTRL, KMOD_RCTRL) && HasModifier(shortcut, actual, KMOD… in CompareModifiers()
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/
H A DSDL_keysym.h268 KMOD_LCTRL = 0x0040, enumerator
280 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/libretro-hatari/hatari-561c07e/libretro/include/
H A DSDL_keysym.h268 KMOD_LCTRL = 0x0040, enumerator
280 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_keysym.h309 KMOD_LCTRL = 0x0040, enumerator
321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_keysym.h309 KMOD_LCTRL = 0x0040, enumerator
321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_keysym.h309 KMOD_LCTRL = 0x0040, enumerator
321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_keysym.h316 KMOD_LCTRL = 0x0040, enumerator
328 #define KMOD_CTRL (KMOD_LCTRL | KMOD_RCTRL)
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_keysym.h309 KMOD_LCTRL = 0x0040, enumerator
321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_keysym.h294 KMOD_LCTRL = 0x0040, enumerator
306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)

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