/dports/emulators/cemu/CEmu-1.3/gui/sdl/ |
H A D | keymap.c | 105 …{ { SDL_SCANCODE_F5, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LALT | KMOD_LGUI, 0 },… 114 …{ { SDL_SCANCODE_F3, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },… 115 …{ { SDL_SCANCODE_F2, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },… 116 …{ { SDL_SCANCODE_F1, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },… 117 …{ { SDL_SCANCODE_F11, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LALT | KMOD_LGUI, 0 },… 124 …{ { SDL_SCANCODE_F11, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },… 125 …{ { SDL_SCANCODE_F10, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },… 126 …{ { SDL_SCANCODE_F9, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LALT | KMOD_LGUI, 0 },… 133 …{ { SDL_SCANCODE_F7, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LGUI, 0 },… 134 …{ { SDL_SCANCODE_F6, SDLK_UNKNOWN, KMOD_LCTRL | KMOD_LSHIFT | KMOD_LGUI, 0 },… [all …]
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | keys.c | 34 el_key_def K_STATS = {SDLK_a, KMOD_LCTRL, "#K_STATS"}; 37 el_key_def K_WALK = {SDLK_w, KMOD_LCTRL, "#K_WALK"}; 38 el_key_def K_LOOK = {SDLK_l, KMOD_LCTRL, "#K_LOOK"}; 39 el_key_def K_USE = {SDLK_u, KMOD_LCTRL, "#K_USE"}; 44 el_key_def K_ITEMS = {SDLK_i, KMOD_LCTRL, "#K_ITEMS"}; 58 el_key_def K_HELP = {SDLK_h, KMOD_LCTRL, "#K_HELP"}; 61 el_key_def K_ITEM1 = {SDLK_1, KMOD_LCTRL, "#K_ITEM1"}; 75 el_key_def K_AFK = {SDLK_a, KMOD_LCTRL, "#K_AFK"}; 102 el_key_def K_CUT = {SDLK_x, KMOD_LCTRL, "#K_CUT"}; 103 el_key_def K_COPY = {SDLK_c, KMOD_LCTRL, "#K_COPY"}; [all …]
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | keyboard.c | 55 { N_("grab_input"), SDLK_g, KMOD_LCTRL }, 56 { N_("quit"), SDLK_q, KMOD_LCTRL }, 122 { N_("beautify_grass"), SDLK_b, KMOD_LCTRL }, 123 { N_("beautify_water"), SDLK_w, KMOD_LCTRL }, 129 { N_("toolbar_step_left"), SDLK_PAGEUP, KMOD_LCTRL }, 131 { N_("cut"), SDLK_x, KMOD_LCTRL }, 132 { N_("copy"), SDLK_c, KMOD_LCTRL }, 133 { N_("paste"), SDLK_v, KMOD_LCTRL }, 137 { N_("run_map_validator"), SDLK_e, KMOD_LCTRL }, 148 { N_("cheat_drop_random_item"), SDLK_r, KMOD_LCTRL }, [all …]
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/dports/emulators/vice/vice-3.5/src/arch/sdl/ |
H A D | kbd.c | 471 if (mod & KMOD_LCTRL) { in sdlkbd_get_modifier() 494 mod &= ~KMOD_LCTRL; in sdlkbd_press() 497 if ((mod & KMOD_LCTRL) && (mod & KMOD_RALT)) { in sdlkbd_press() 498 mod &= ~KMOD_LCTRL; in sdlkbd_press() 544 mod &= ~KMOD_LCTRL; in sdlkbd_release() 546 if ((mod & KMOD_LCTRL) && (mod & KMOD_RALT)) { in sdlkbd_release() 547 mod &= ~KMOD_LCTRL; in sdlkbd_release()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/ |
H A D | rawkeys.c | 86 } else if ((modifiers & KMOD_LCTRL) != (old_modifiers & KMOD_LCTRL)) { in modifier_hack() 88 *pressed = modifiers & KMOD_LCTRL; in modifier_hack()
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/dports/games/scorched3d/scorched/src/common/common/ |
H A D | KeyStateTranslate.h | 31 { "LCTRL", KMOD_LCTRL }, 33 { "LSHIFTCTRL", KMOD_LCTRL | KMOD_LSHIFT },
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | rawkeys.c | 117 } else if ((modifiers & KMOD_LCTRL) != (old_modifiers & KMOD_LCTRL)) { in modifier_hack() 119 *pressed = modifiers & KMOD_LCTRL; in modifier_hack()
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/dports/devel/upp/upp/reference/LinuxFb/ |
H A D | keymap.cpp | 14 KMOD_LCTRL = 0x04, enumerator 22 KMOD_CTRL = KMOD_LCTRL | KMOD_RCTRL, 34 case SCANCODE_LEFTCONTROL: CHFLAG(modkeys, KMOD_LCTRL, pressed) break; in SaveModKeys()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-sdl/ |
H A D | pmSDL.cpp | 297 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler() 304 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) { in keyHandler() 327 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler() 334 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler() 350 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) in keyHandler() 361 if (sdl_mod & KMOD_LGUI || sdl_mod & KMOD_RGUI || sdl_mod & KMOD_LCTRL) { in keyHandler()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/input/ |
H A D | ShortcutInput.cpp | 32 return KMOD_LCTRL; in ParseModifier() 195 …{ KMOD_LCTRL, { "LCTRL", STR_SHORTCUT_MOD_LCTRL } }, { KMOD_RCTRL, { "RCTRL", STR_SHORTCUT_MOD_… in GetModifierName() 273 AppendModifier(result, KMOD_LCTRL, KMOD_RCTRL, localised); in ToString() 382 …return HasModifier(shortcut, actual, KMOD_LCTRL, KMOD_RCTRL) && HasModifier(shortcut, actual, KMOD… in CompareModifiers()
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/ |
H A D | SDL_keysym.h | 268 KMOD_LCTRL = 0x0040, enumerator 280 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/libretro-hatari/hatari-561c07e/libretro/include/ |
H A D | SDL_keysym.h | 268 KMOD_LCTRL = 0x0040, enumerator 280 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_keysym.h | 309 KMOD_LCTRL = 0x0040, enumerator 321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_keysym.h | 309 KMOD_LCTRL = 0x0040, enumerator 321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_keysym.h | 309 KMOD_LCTRL = 0x0040, enumerator 321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_keysym.h | 316 KMOD_LCTRL = 0x0040, enumerator 328 #define KMOD_CTRL (KMOD_LCTRL | KMOD_RCTRL)
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_keysym.h | 309 KMOD_LCTRL = 0x0040, enumerator 321 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_keysym.h | 294 KMOD_LCTRL = 0x0040, enumerator 306 #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
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