Searched refs:KORAX_ARM2_HEIGHT (Results 1 – 5 of 5) sorted by relevance
45 const int KORAX_ARM2_HEIGHT = 82*FRACUNIT; variable305 KORAX_ARM2_HEIGHT, in KoraxFire()
56 const float KORAX_ARM2_HEIGHT = 82.0;2343 z = Origin.z - FloorClip + KORAX_ARM2_HEIGHT;
5059 #define KORAX_ARM2_HEIGHT (82*FRACUNIT) macro5101 z = actor->z - actor->floorclip + KORAX_ARM2_HEIGHT; in KoraxFire2()
5196 #define KORAX_ARM2_HEIGHT (82*FRACUNIT) macro5236 z = actor->z - actor->floorclip + KORAX_ARM2_HEIGHT; in KoraxFire2()
5202 #define KORAX_ARM2_HEIGHT (82*FRACUNIT) macro5242 z = actor->z - actor->floorclip + KORAX_ARM2_HEIGHT; in KoraxFire2()