Searched refs:KORAX_ARM6_HEIGHT (Results 1 – 5 of 5) sorted by relevance
49 const int KORAX_ARM6_HEIGHT = 53*FRACUNIT; variable309 KORAX_ARM6_HEIGHT in KoraxFire()
60 const float KORAX_ARM6_HEIGHT = 53.0;2407 z = Origin.z - FloorClip + KORAX_ARM6_HEIGHT;
5063 #define KORAX_ARM6_HEIGHT (53*FRACUNIT) macro5157 z = actor->z - actor->floorclip + KORAX_ARM6_HEIGHT; in KoraxFire6()
5200 #define KORAX_ARM6_HEIGHT (53*FRACUNIT) macro5288 z = actor->z - actor->floorclip + KORAX_ARM6_HEIGHT; in KoraxFire6()
5206 #define KORAX_ARM6_HEIGHT (53*FRACUNIT) macro5294 z = actor->z - actor->floorclip + KORAX_ARM6_HEIGHT; in KoraxFire6()