Searched refs:KORAX_ARM_EXTENSION_LONG (Results 1 – 5 of 5) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_korax.cpp | 42 const int KORAX_ARM_EXTENSION_LONG = 55; variable 296 KORAX_ARM_EXTENSION_LONG, in KoraxFire() 297 KORAX_ARM_EXTENSION_LONG, in KoraxFire() 299 KORAX_ARM_EXTENSION_LONG, in KoraxFire() 300 KORAX_ARM_EXTENSION_LONG in KoraxFire()
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Hexen.vc | 53 const float KORAX_ARM_EXTENSION_LONG = 55.0; 2341 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang); 2342 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang); 2357 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang); 2358 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang); 2389 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang); 2390 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang); 2405 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang); 2406 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang);
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 5056 #define KORAX_ARM_EXTENSION_LONG (55*FRACUNIT) macro 5099 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire2() 5100 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire2() 5113 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire3() 5114 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire3() 5141 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire5() 5142 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire5() 5155 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire6() 5156 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire6()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 5193 #define KORAX_ARM_EXTENSION_LONG (55*FRACUNIT) macro 5234 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire2() 5235 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire2() 5247 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire3() 5248 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire3() 5273 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire5() 5274 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire5() 5286 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire6() 5287 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire6()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 5199 #define KORAX_ARM_EXTENSION_LONG (55*FRACUNIT) macro 5240 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire2() 5241 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire2() 5253 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire3() 5254 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire3() 5279 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire5() 5280 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire5() 5292 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire6() 5293 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire6()
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