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Searched refs:KORAX_ARM_EXTENSION_LONG (Results 1 – 5 of 5) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_korax.cpp42 const int KORAX_ARM_EXTENSION_LONG = 55; variable
296 KORAX_ARM_EXTENSION_LONG, in KoraxFire()
297 KORAX_ARM_EXTENSION_LONG, in KoraxFire()
299 KORAX_ARM_EXTENSION_LONG, in KoraxFire()
300 KORAX_ARM_EXTENSION_LONG in KoraxFire()
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DActor.Hexen.vc53 const float KORAX_ARM_EXTENSION_LONG = 55.0;
2341 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang);
2342 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang);
2357 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang);
2358 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang);
2389 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang);
2390 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang);
2405 x = Origin.x + KORAX_ARM_EXTENSION_LONG * cos(ang);
2406 y = Origin.y + KORAX_ARM_EXTENSION_LONG * sin(ang);
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c5056 #define KORAX_ARM_EXTENSION_LONG (55*FRACUNIT) macro
5099 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire2()
5100 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire2()
5113 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire3()
5114 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire3()
5141 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire5()
5142 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire5()
5155 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire6()
5156 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire6()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c5193 #define KORAX_ARM_EXTENSION_LONG (55*FRACUNIT) macro
5234 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire2()
5235 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire2()
5247 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire3()
5248 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire3()
5273 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire5()
5274 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire5()
5286 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire6()
5287 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire6()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c5199 #define KORAX_ARM_EXTENSION_LONG (55*FRACUNIT) macro
5240 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire2()
5241 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire2()
5253 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire3()
5254 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire3()
5279 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire5()
5280 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire5()
5292 x = actor->x + FixedMul(KORAX_ARM_EXTENSION_LONG, finecosine[ang]); in KoraxFire6()
5293 y = actor->y + FixedMul(KORAX_ARM_EXTENSION_LONG, finesine[ang]); in KoraxFire6()