/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/win32/ |
H A D | win_input.cpp | 50 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 67 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 111 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 128 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 172 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 189 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 233 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 250 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 294 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME, 311 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLL, K_HOME,
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/dports/graphics/aloadimage/arcan-0.6.1/src/platform/sdl2/ |
H A D | sdl2_12_lut.h | 204 K_F8= 289, enumerator 296 lut[SDL_SCANCODE_F8] = K_F8; in init_lut() 300 lut[SDL_SCANCODE_F8] = K_F8; in init_lut()
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/dports/sysutils/acfgfs/arcan-0.6.1/src/platform/sdl2/ |
H A D | sdl2_12_lut.h | 204 K_F8= 289, enumerator 296 lut[SDL_SCANCODE_F8] = K_F8; in init_lut() 300 lut[SDL_SCANCODE_F8] = K_F8; in init_lut()
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/dports/x11/aclip/arcan-0.6.1/src/platform/sdl2/ |
H A D | sdl2_12_lut.h | 204 K_F8= 289, enumerator 296 lut[SDL_SCANCODE_F8] = K_F8; in init_lut() 300 lut[SDL_SCANCODE_F8] = K_F8; in init_lut()
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/dports/x11/arcan-trayicon/arcan-0.6.1/src/platform/sdl2/ |
H A D | sdl2_12_lut.h | 204 K_F8= 289, enumerator 296 lut[SDL_SCANCODE_F8] = K_F8; in init_lut() 300 lut[SDL_SCANCODE_F8] = K_F8; in init_lut()
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/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | special_keys.c | 135 if (keys_down[K_F8] && !f8) in special_keys() 167 f8 = keys_down[K_F8]; in special_keys()
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/dports/net/trafshow/trafshow-5.2.3/ |
H A D | getkey.h | 45 #define K_F8 0x8000 macro
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/dports/games/openclonk/openclonk-release-8.1-src/src/platform/ |
H A D | C4Window.h | 113 #define K_F8 66 macro 216 extern C4KeyCode K_F8;
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/dports/games/tetrinet/tetrinet-0.11/ |
H A D | tetrinet.h | 62 #define K_F8 0x10B macro
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/dports/games/0verkill/0verkill-0.16/ |
H A D | kbd.h | 29 #define K_F8 324 macro
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H A D | xkbd.c | 49 …K_F6,K_F7,K_F8,K_F9,K_F10,K_NUM_LOCK,K_SCROLL_LOCK,K_NUM7,K_NUM8,K_NUM9,K_NUM_MINUS,K_NUM4,K_NUM5,… in remap_out() 129 case K_F8: return 66; in remap_in()
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/dports/devel/upp/upp/uppsrc/CtrlCore/ |
H A D | MKeys.h | 53 K_CTRL_F8 = K_CTRL|K_F8, 140 K_SHIFT_F8 = K_SHIFT|K_F8, 229 K_SHIFT_CTRL_F8 = K_SHIFT_CTRL|K_F8, 316 K_ALT_F8 = K_ALT|K_F8,
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | keys.h | 52 K_F8 = 142, enumerator
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/dports/games/stratagus/stratagus-3.2.0/src/guichan/include/guichan/ |
H A D | key.h | 226 K_F8, enumerator
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/guichan/include/guichan/ |
H A D | key.h | 226 K_F8, enumerator
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/dports/devel/upp/upp/uppsrc/CtrlLib/ |
H A D | NSMenuKeys.i | 23 { K_F8, NSF8FunctionKey },
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | keys.h | 47 #define K_F8 142 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | keys.h | 49 #define K_F8 142 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | keys.h | 48 K_F8 = 142, enumerator
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | keys.h | 47 #define K_F8 142 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | keys.h | 48 K_F8 = 142, enumerator
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | keys.h | 48 K_F8 = 142, enumerator
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | keycodes.h | 69 K_F8, enumerator
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/dports/devel/upp/upp/uppsrc/VirtualGui/ |
H A D | Keys.h | 53 K_F8,
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | keys.h | 47 #define K_F8 142 macro
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