Searched refs:K_NUM7 (Results 1 – 9 of 9) sorted by relevance
/dports/games/0verkill/0verkill-0.16/ |
H A D | kbd.h | 40 #define K_NUM7 335 macro
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H A D | xkbd.c | 49 …K_F6,K_F7,K_F8,K_F9,K_F10,K_NUM_LOCK,K_SCROLL_LOCK,K_NUM7,K_NUM8,K_NUM9,K_NUM_MINUS,K_NUM4,K_NUM5,… in remap_out() 134 case K_NUM7: return 71; in remap_in()
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H A D | kbd.c | 388 …K_F6,K_F7,K_F8,K_F9,K_F10,K_NUM_LOCK,K_SCROLL_LOCK,K_NUM7,K_NUM8,K_NUM9,K_NUM_MINUS,K_NUM4,K_NUM5,… in remap_out() 473 case K_NUM7: return 71; in remap_in()
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H A D | winkbd.c | 131 case K_NUM7: vKey=VK_NUMPAD7; break; in IntToVKey()
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/dports/games/openclonk/openclonk-release-8.1-src/src/platform/ |
H A D | C4Window.h | 162 #define K_NUM7 71 macro
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H A D | C4AppSDL.cpp | 219 X(SDL_SCANCODE_KP_7, K_NUM7) \
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H A D | C4WindowWin32.cpp | 79 case VK_NUMPAD7: s = K_NUM7; break; in ConvertToUnixScancode()
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/dports/games/openclonk/openclonk-release-8.1-src/src/editor/ |
H A D | C4ConsoleQtViewport.cpp | 348 case VK_NUMPAD7: return K_NUM7; in QtKeyToUnixScancode()
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/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4KeyboardInput.cpp | 151 {K_NUM7, "Num7", "N7"},
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