Searched refs:K_TURNRIGHT (Results 1 – 5 of 5) sorted by relevance
/dports/games/el-data/el_data/ |
H A D | key.ini | 6 #K_TURNRIGHT = DELETE
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | keys.h | 49 extern el_key_def K_TURNRIGHT; /*!< key used to turn right */
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H A D | keys.c | 27 el_key_def K_TURNRIGHT = {SDLK_DELETE, KMOD_NONE, "#K_TURNRIGHT"}; variable 147 &K_TURNLEFT, &K_TURNRIGHT, &K_USE, &K_VIEWETHER, &K_VIEWHP, &K_VIEWNAMES,
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H A D | gamewin.c | 2032 else if (KEY_DEF_CMP(K_TURNRIGHT, key_code, key_mod)) in keypress_game_handler()
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H A D | new_character.c | 623 } else if(KEY_DEF_CMP(K_TURNRIGHT, key_code, key_mod)){ in keypress_newchar_handler()
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