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Searched refs:K_UP (Results 1 – 25 of 297) sorted by relevance

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/dports/devel/z88dk/z88dk/examples/
H A Ddstar.h34 #define K_UP 11 /* arrow up */ macro
44 #define K_UP 'Q' /* arrow up */ macro
54 #ifndef K_UP
55 #define K_UP 'q' /* arrow up */ macro
/dports/games/alex4/alex4src/src/
H A Dcontrol.c58 if (joy[0].stick[0].axis[1].d1) c->flags |= K_UP; in poll_control()
66 if (key[c->key_up]) c->flags |= K_UP; in poll_control()
86 int is_up(Tcontrol *c) { return (c->flags & K_UP ? TRUE : FALSE); } in is_up()
H A Dcontrol.h30 #define K_UP 0x0004 macro
/dports/games/0verkill/0verkill-0.16/
H A Dkbd.c228 return K_UP; in getkey()
260 return K_UP; in getkey()
390 …K_NUM_ENTER,K_RIGHT_CTRL,K_NUM_SLASH,K_SYSRQ,K_RIGHT_ALT,0,K_HOME,K_UP,K_PGUP,K_LEFT,K_RIGHT,K_END… in remap_out()
494 case K_UP: return 103; in remap_in()
H A Dkbd.h51 #define K_UP 346 macro
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dhandler_menu_events.cc147 handler_keyboard::K_UP,
264 case handler_keyboard::K_UP: in check()
338 case handler_keyboard::K_UP: in check()
/dports/multimedia/xine/xine-ui-0.99.12/src/fb/
H A Dkeys.c41 #define K_UP ('\033' | ('\133'<<8) | ('\101'<<16)) macro
66 case K_UP: return ACTID_SEEK_REL_p60; in default_key_action()
/dports/devel/z80-asm/z80-asm-2.3/
H A Dconsole.c256 return K_UP; in c_getkey()
296 return K_UP; in c_getkey()
H A Dconsole_token8 #define K_UP 128
/dports/japanese/lipsf/lipsf-200/
H A Dinput.c100 case K_UP:
469 ch = K_UP;
471 case K_UP:
541 } while (ch != K_ESC && ch != K_CR && ch != K_UP && ch != K_DOWN);
762 ch = K_UP;
832 if (ch != K_ESC && ch != K_CR && ch != K_UP && ch != K_DOWN) ch = '\0';
902 ch = K_UP;
911 if (ch != K_ESC && ch != K_CR && ch != K_UP && ch != K_DOWN) ch = '\0';
/dports/devel/z88dk/z88dk/examples/sam/
H A Ddstar.c79 #define K_UP 'Q' macro
168 case K_UP: in gamekeys()
/dports/devel/py-game/pygame-2.1.0/examples/
H A Dscaletest.py61 if event.key == pg.K_UP:
70 if event.key == pg.K_UP:
H A Dmusic_drop_fade.py213 elif ev.key == pg.K_UP:
226 if ev.key in (pg.K_UP, pg.K_DOWN):
/dports/multimedia/v4l_compat/linux-5.13-rc2/tools/perf/ui/
H A Dkeysyms.h19 #define K_UP SL_KEY_UP macro
/dports/multimedia/libv4l/linux-5.13-rc2/tools/perf/ui/
H A Dkeysyms.h19 #define K_UP SL_KEY_UP macro
/dports/multimedia/v4l-utils/linux-5.13-rc2/tools/perf/ui/
H A Dkeysyms.h19 #define K_UP SL_KEY_UP macro
/dports/devel/upp/upp/uppsrc/CtrlLib/
H A DDropChoice.cpp86 DoKey(zdelta < 0 ? K_UP : K_DOWN); in DoWheel()
106 case K_UP: in DoKey()
/dports/devel/z88dk/z88dk/examples/spectrum/
H A Ddstar.c79 #define K_UP 'Q' macro
167 case K_UP: in gamekeys()
/dports/games/renpy/renpy-7.4.11-sdk/renpy/common/
H A D00keymap.rpy63 focus_up = [ 'K_UP', 'repeat_K_UP' ],
77 input_up = [ 'K_UP', 'repeat_K_UP' ],
92 viewport_uparrow = [ 'K_UP', 'repeat_K_UP' ],
112 bar_up = [ 'K_UP', 'repeat_K_UP' ],
124 console_older = [ 'K_UP', 'repeat_K_UP' ],
/dports/net/trafshow/trafshow-5.2.3/
H A Dgetkey.h26 #define K_UP 0x0200 macro
/dports/games/openclonk/openclonk-release-8.1-src/src/platform/
H A DC4Window.h180 #define K_UP 103 macro
232 extern C4KeyCode K_UP;
/dports/devel/z88dk/z88dk/examples/vz/
H A Ddstar.c89 #define K_UP 'Q' macro
177 case K_UP: in gamekeys()
/dports/games/tetrinet/tetrinet-0.11/
H A Dtetrinet.h51 #define K_UP 0x100 macro
/dports/devel/upp/upp/uppsrc/CtrlCore/
H A DMKeys.h22 K_CTRL_UP = K_CTRL|K_UP,
111 K_SHIFT_UP = K_SHIFT|K_UP,
198 K_SHIFT_CTRL_UP = K_SHIFT_CTRL|K_UP,
287 K_ALT_UP = K_ALT|K_UP,
/dports/games/powermanga/powermanga-0.93.1/src/
H A Dmenu.c343 if ((keys_down[K_UP] || joy_top) && !menu_up_pressed) in menu_run()
352 menu_up_pressed = (keys_down[K_UP] | joy_top); in menu_run()

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