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Searched refs:Kaneko16SoundLatch (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_kaneko16.cpp58 static UINT32 Kaneko16SoundLatch; variable
3266 Kaneko16SoundLatch = 0; in BlazeonDoReset()
3284 Kaneko16SoundLatch = 0; in WingforcDoReset()
3609 Kaneko16SoundLatch = d; in BlazeonWriteByte()
4234 return Kaneko16SoundLatch; in Kaneko16Z80PortRead()
5912 Kaneko16SoundLatch = 0; in Kaneko16Exit()
7424 SCAN_VAR(Kaneko16SoundLatch); in Kaneko16Scan()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_kaneko16.cpp58 static UINT32 Kaneko16SoundLatch; variable
3203 Kaneko16SoundLatch = 0; in BlazeonDoReset()
3221 Kaneko16SoundLatch = 0; in WingforcDoReset()
3546 Kaneko16SoundLatch = d; in BlazeonWriteByte()
4159 return Kaneko16SoundLatch; in Kaneko16Z80PortRead()
5827 Kaneko16SoundLatch = 0; in Kaneko16Exit()
7411 SCAN_VAR(Kaneko16SoundLatch); in Kaneko16Scan()