Searched refs:Kaneko16SpriteFbuffer (Results 1 – 2 of 2) sorted by relevance
55 static UINT16 *Kaneko16SpriteFbuffer = NULL; // mgcrystl sprite framebuffer/overdraw mode variable2001 Kaneko16SpriteFbuffer = (UINT16*)Next; Next += 320 * 240 * sizeof(UINT16); // mgcrystl in ExplbrkrMemIndex()5924 Kaneko16SpriteFbuffer = NULL; in Kaneko16Exit()6298 if ((~(BURN_ENDIAN_SWAP_INT16(Kaneko16SpriteRegs[0])) & 4) && Kaneko16SpriteFbuffer) in Kaneko16RenderSprite_PrioBuffer()6299 pPixel = Kaneko16SpriteFbuffer + (y * nScreenWidth); // mgcrystl overdraw mode in Kaneko16RenderSprite_PrioBuffer()7185 UINT16 *pPixel = (UINT16*)Kaneko16SpriteFbuffer + (y * nScreenWidth); in MgcrystlFrameRender()7194 memset(Kaneko16SpriteFbuffer, 0, 320 * 240 * sizeof(UINT16)); in MgcrystlFrameRender()
55 static UINT16 *Kaneko16SpriteFbuffer = NULL; // mgcrystl sprite framebuffer/overdraw mode variable1960 Kaneko16SpriteFbuffer = (UINT16*)Next; Next += 320 * 240 * sizeof(UINT16); // mgcrystl in ExplbrkrMemIndex()5839 Kaneko16SpriteFbuffer = NULL; in Kaneko16Exit()6214 if ((~Kaneko16SpriteRegs[0] & 4) && Kaneko16SpriteFbuffer) in Kaneko16RenderSprite_PrioBuffer()6215 pPixel = Kaneko16SpriteFbuffer + (y * nScreenWidth); // mgcrystl overdraw mode in Kaneko16RenderSprite_PrioBuffer()7101 UINT16 *pPixel = (UINT16*)Kaneko16SpriteFbuffer + (y * nScreenWidth); in MgcrystlFrameRender()7110 memset(Kaneko16SpriteFbuffer, 0, 320 * 240 * sizeof(UINT16)); in MgcrystlFrameRender()