Searched refs:KitchenUnitMainMenu (Results 1 – 1 of 1) sorted by relevance
198 class KitchenUnitMainMenu : public SceneBase { class200 …KitchenUnitMainMenu(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticDat…212 KitchenUnitMainMenu::KitchenUnitMainMenu(BuriedEngine *vm, Window *viewWindow, const LocationStatic… in KitchenUnitMainMenu() function in Buried::KitchenUnitMainMenu221 int KitchenUnitMainMenu::mouseUp(Window *viewWindow, const Common::Point &pointLocation) { in mouseUp()255 int KitchenUnitMainMenu::specifyCursor(Window *viewWindow, const Common::Point &pointLocation) { in specifyCursor()1970 return new KitchenUnitMainMenu(_vm, viewWindow, sceneStaticData, priorLocation); in constructFutureApartmentSceneObject()