Searched refs:KolfGame (Results 1 – 9 of 9) sorted by relevance
/dports/games/kolf/kolf-21.12.3/ |
H A D | kolf.cpp | 266 KolfGame::scoresFromSaved(&config, players); in startNewGame() 278 connect(game, &KolfGame::newHole, scoreboard, &ScoreBoard::newHole); in startNewGame() 283 connect(game, &KolfGame::holesDone, this, &KolfWindow::gameOver); in startNewGame() 288 connect(game, &KolfGame::inPlayEnd, this, &KolfWindow::inPlayEnd); in startNewGame() 293 connect(game, qOverload<int>(&KolfGame::currentHole), this, in startNewGame() 296 qOverload<int>(&KolfGame::switchHole)); in startNewGame() 298 connect(prevAction, &QAction::triggered, game, &KolfGame::prevHole); in startNewGame() 300 connect(lastAction, &QAction::triggered, game, &KolfGame::lastHole); in startNewGame() 301 connect(randAction, &QAction::triggered, game, &KolfGame::randHole); in startNewGame() 311 connect(soundAction, &QAction::toggled, game, &KolfGame::setSound); in startNewGame() [all …]
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H A D | game.cpp | 682 KolfGame::~KolfGame() in ~KolfGame() 699 void KolfGame::pause() in pause() 714 void KolfGame::unPause() in unPause() 934 void KolfGame::puttPress() in puttPress() 1044 void KolfGame::timeout() in timeout() 1336 void KolfGame::undoShot() in undoShot() 1372 void KolfGame::shotDone() in shotDone() 1533 void KolfGame::emitMax() in emitMax() 1596 void KolfGame::holeDone() in holeDone() 1760 void KolfGame::openFile() in openFile() [all …]
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H A D | canvasitem.h | 34 class KolfGame; variable 72 virtual void setGame(KolfGame *game) { this->game = game; } in setGame() 104 KolfGame *game; 151 friend class ::KolfGame; //for the following two methods
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H A D | TODO | 26 apparently void KolfGame::startNextHole() needs tidying work since it is too complex (see game.cpp) 28 apparently KolfGame::shotDone() needs changing, since it says // do hack stuff, shouldn't be done h… 40 check if KolfGame::viewportToViewport() is still needed 54 void KolfGame::autoSaveTimeout()
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H A D | kolf.h | 89 KolfGame *game; 91 KolfGame *spacer;
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H A D | game.h | 31 class KolfGame; variable 240 class KolfGame : public QGraphicsView 245 …KolfGame(const Kolf::ItemFactory& factory, PlayerList *players, const QString &filename, QWidget *… 246 ~KolfGame() override;
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H A D | main.cpp | 81 KolfGame::courseInfo(info, filename); in main()
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H A D | newgame.cpp | 124 KolfGame::courseInfo(curinfo, file); in NewGameDialog() 299 KolfGame::courseInfo(curinfo, *fileIt); in addCourse()
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H A D | overlay.cpp | 280 KolfGame* game = m_citem->game; in setState()
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