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Searched refs:KolfGame (Results 1 – 9 of 9) sorted by relevance

/dports/games/kolf/kolf-21.12.3/
H A Dkolf.cpp266 KolfGame::scoresFromSaved(&config, players); in startNewGame()
278 connect(game, &KolfGame::newHole, scoreboard, &ScoreBoard::newHole); in startNewGame()
283 connect(game, &KolfGame::holesDone, this, &KolfWindow::gameOver); in startNewGame()
288 connect(game, &KolfGame::inPlayEnd, this, &KolfWindow::inPlayEnd); in startNewGame()
293 connect(game, qOverload<int>(&KolfGame::currentHole), this, in startNewGame()
296 qOverload<int>(&KolfGame::switchHole)); in startNewGame()
298 connect(prevAction, &QAction::triggered, game, &KolfGame::prevHole); in startNewGame()
300 connect(lastAction, &QAction::triggered, game, &KolfGame::lastHole); in startNewGame()
301 connect(randAction, &QAction::triggered, game, &KolfGame::randHole); in startNewGame()
311 connect(soundAction, &QAction::toggled, game, &KolfGame::setSound); in startNewGame()
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H A Dgame.cpp682 KolfGame::~KolfGame() in ~KolfGame()
699 void KolfGame::pause() in pause()
714 void KolfGame::unPause() in unPause()
934 void KolfGame::puttPress() in puttPress()
1044 void KolfGame::timeout() in timeout()
1336 void KolfGame::undoShot() in undoShot()
1372 void KolfGame::shotDone() in shotDone()
1533 void KolfGame::emitMax() in emitMax()
1596 void KolfGame::holeDone() in holeDone()
1760 void KolfGame::openFile() in openFile()
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H A Dcanvasitem.h34 class KolfGame; variable
72 virtual void setGame(KolfGame *game) { this->game = game; } in setGame()
104 KolfGame *game;
151 friend class ::KolfGame; //for the following two methods
H A DTODO26 apparently void KolfGame::startNextHole() needs tidying work since it is too complex (see game.cpp)
28 apparently KolfGame::shotDone() needs changing, since it says // do hack stuff, shouldn't be done h…
40 check if KolfGame::viewportToViewport() is still needed
54 void KolfGame::autoSaveTimeout()
H A Dkolf.h89 KolfGame *game;
91 KolfGame *spacer;
H A Dgame.h31 class KolfGame; variable
240 class KolfGame : public QGraphicsView
245KolfGame(const Kolf::ItemFactory& factory, PlayerList *players, const QString &filename, QWidget *…
246 ~KolfGame() override;
H A Dmain.cpp81 KolfGame::courseInfo(info, filename); in main()
H A Dnewgame.cpp124 KolfGame::courseInfo(curinfo, file); in NewGameDialog()
299 KolfGame::courseInfo(curinfo, *fileIt); in addCourse()
H A Doverlay.cpp280 KolfGame* game = m_citem->game; in setState()