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Searched refs:Ksirk (Results 1 – 25 of 139) sorted by relevance

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/dports/games/ksirk/ksirk-21.12.3/ksirk/
H A Dnewgamesetup.h27 namespace Ksirk
39 explicit NewGameSetup(Ksirk::GameLogic::GameAutomaton* automaton);
43 inline Ksirk::GameLogic::GameAutomaton* automaton() {return m_automaton;} in automaton()
47 inline QMap<QString, Ksirk::GameLogic::ONU*>& worlds() {return m_worlds;} in worlds()
49 inline QList<Ksirk::NewPlayerData*>& players() {return m_players;} in players()
50 inline const QList<Ksirk::NewPlayerData*>& players() const {return m_players;} in players()
77 bool addPlayer(Ksirk::NewPlayerData* player);
82 Ksirk::GameLogic::GameAutomaton* m_automaton;
84 QMap<QString, Ksirk::GameLogic::ONU*> m_worlds;
86 QList<Ksirk::NewPlayerData*> m_players;
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H A DmainMenu.cpp30 mainMenu::mainMenu(Ksirk::KGameWindow* game, QWidget* parent) : QWidget(parent) in mainMenu()
47 connect(pbNewGame, &QAbstractButton::clicked, game, &Ksirk::KGameWindow::slotNewGame); in mainMenu()
48 connect(pbJabberGame, &QAbstractButton::clicked, game, &Ksirk::KGameWindow::slotJabberGame); in mainMenu()
49 connect(pbNewSocketGame, &QAbstractButton::clicked, game, &Ksirk::KGameWindow::slotNewSocketGame); in mainMenu()
50 connect(pbJoin, &QAbstractButton::clicked, game, &Ksirk::KGameWindow::slotJoinNetworkGame); in mainMenu()
51 connect(pbLoad, &QAbstractButton::clicked, game, &Ksirk::KGameWindow::slotOpenGame); in mainMenu()
55 void mainMenu::init(Ksirk::GameLogic::ONU* /*theWorld*/) in init()
H A Dnewgamesetup.cpp29 using namespace Ksirk;
31 NewGameSetup::NewGameSetup(Ksirk::GameLogic::GameAutomaton* automaton) : in NewGameSetup()
34 … m_useGoals(true), m_networkGameType(Ksirk::GameLogic::GameAutomaton::None), in NewGameSetup()
76 foreach (Ksirk::NewPlayerData* player, m_players) in nbLocalPlayers()
90 foreach (Ksirk::NewPlayerData* p, m_players) in addPlayer()
117 foreach (Ksirk::NewPlayerData* newPlayer, ngs.players()) in operator <<()
158 Ksirk::NewPlayerData* newPlayer = new NewPlayerData(name,nation,password,computer,!network); in operator >>()
H A DmainMenu.h32 namespace Ksirk
49 explicit mainMenu(Ksirk::KGameWindow* game, QWidget* parent = 0);
53 void init(Ksirk::GameLogic::ONU* theWorld);
H A Dmain.cpp71 kRestoreMainWindows<Ksirk::KGameWindow>(); in main()
76 Ksirk::KGameWindow *ksirk = new Ksirk::KGameWindow(); in main()
H A Dkrightdialog.h43 namespace Ksirk
123 Ksirk::GameLogic::ONU * world;
H A Dkgamewin.h77 namespace Ksirk
305 void changeItem(Ksirk::GameLogic::KMessageParts& strings,
316 void broadcastChangeItem(Ksirk::GameLogic::KMessageParts& strings,
609 …vade(GameLogic::Country *,GameLogic::Country *, Ksirk::InvasionSlider::InvasionType invasionType =…
H A Dksirksettings.kcfgc5 NameSpace=Ksirk
/dports/games/ksirk/ksirk-21.12.3/ksirk/GameLogic/
H A DKsirkChatModel.h37 namespace Ksirk
52 KsirkChatModel(QObject *parent, Ksirk::KGameWindow* game);
63 Ksirk::KGameWindow* m_game;
H A Dgameautomaton.h40 namespace Ksirk {
248 inline Ksirk::KGameWindow* game() {return m_game;} in game()
249 inline const Ksirk::KGameWindow* game() const {return m_game;} in game()
473 friend class Ksirk::KGameWindow;
521 Ksirk::KGameWindow *m_game;
H A DKsirkChatModel.cpp32 namespace Ksirk namespace
41 KsirkChatModel::KsirkChatModel(QObject* parent, Ksirk::KGameWindow* game) in KsirkChatModel()
H A Dcountry.cpp41 namespace Ksirk namespace
115 if (m_automaton->game()->currentWidgetType() == Ksirk::KGameWindow::Arena) in createArmiesSprites()
139 if (m_automaton->game()->currentWidgetType() == Ksirk::KGameWindow::Arena) in createArmiesSprites()
166 if (m_automaton->game()->currentWidgetType() == Ksirk::KGameWindow::Arena) in createArmiesSprites()
H A Daiplayerio.cpp21 namespace Ksirk { namespace
H A Ddice.h23 namespace Ksirk
H A Ddice.cpp26 namespace Ksirk namespace
H A Dnewplayerdata.cpp23 using namespace Ksirk;
H A Daiplayerio.h28 namespace Ksirk {
H A Deventslistproperty.h27 namespace Ksirk {
/dports/games/ksirk/ksirk-21.12.3/ksirk/Dialogs/
H A Djabbergameui.h30 namespace Ksirk
47 void init(Ksirk::GameLogic::GameAutomaton* automaton);
80 Ksirk::GameLogic::GameAutomaton* m_automaton;
H A Djabbergameui.cpp31 using namespace Ksirk;
32 using namespace Ksirk::GameLogic;
43 jabberid->setText(Ksirk::KsirkSettings::jabberId()); in KsirkJabberGameWidget()
48 password->setText(KStringHandler::obscure(Ksirk::KsirkSettings::jabberPassword())); in KsirkJabberGameWidget()
49 roompassword->setText(KStringHandler::obscure(Ksirk::KsirkSettings::jabberPassword())); in KsirkJabberGameWidget()
63 roomjid->setText(Ksirk::KsirkSettings::roomJid()); in KsirkJabberGameWidget()
64 nickname->setText(Ksirk::KsirkSettings::nickname()); in KsirkJabberGameWidget()
H A Dtcpconnectwidget.h30 namespace Ksirk
/dports/games/ksirk/ksirk-21.12.3/ksirkskineditor/
H A Dorg.kde.ksirkskineditor.desktop10 Name[ca]=Editor d'aparences per al Ksirk
11 Name[ca@valencia]=Editor d'aparences per al Ksirk
23 Name[gl]=Editor de temas visuais para o Ksirk
48 Name[sv]=Ksirk skaleditor
/dports/games/ksirk/ksirk-21.12.3/ksirk/Sprites/
H A Danimspriteslist.cpp24 namespace Ksirk namespace
H A Darrowsprite.h30 namespace Ksirk
/dports/games/ksirk/ksirk-21.12.3/ksirk/SaveLoad/
H A Dksirkgamexmlloader.h32 namespace Ksirk

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