Searched refs:LARGE_SCENERY_FLAG_ANIMATED (Results 1 – 3 of 3) sorted by relevance
460 if (sceneryEntry->flags & LARGE_SCENERY_FLAG_ANIMATED) in map_animation_invalidate_large_scenery()650 if (entry != nullptr && (entry->flags & LARGE_SCENERY_FLAG_ANIMATED)) in AutoCreateMapAnimations()
96 LARGE_SCENERY_FLAG_ANIMATED = (1 << 3), // 0x8 enumerator
145 { "isAnimated", LARGE_SCENERY_FLAG_ANIMATED }, in ReadJson()