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Searched refs:LAYER_REACHMAP (Results 1 – 3 of 3) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Ddisplay.hpp848 LAYER_REACHMAP, /**< "black stripes" on unreachable hexes. */ enumerator
H A Dgame_display.cpp304 drawing_buffer_add(LAYER_REACHMAP, loc, xpos, ypos, in draw_hex()
H A Ddisplay.cpp1217 LAYER_REACHMAP