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Searched refs:LBM_P (Results 1 – 11 of 11) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/source/
H A Dlbmlib.c351 LBM_P = LBMbuffer; in LoadLBM()
355 LBM_P += 4; in LoadLBM()
357 LBM_P += 4; in LoadLBM()
367 LBM_P += 4; in LoadLBM()
371 chunktype = LBM_P[0] + (LBM_P[1] << 8) + (LBM_P[2] << 16) in LoadLBM()
372 + (LBM_P[3] << 24); in LoadLBM()
373 LBM_P += 4; in LoadLBM()
374 chunklength = LBM_P[3] + (LBM_P[2] << 8) + (LBM_P[1] << 16) in LoadLBM()
375 + (LBM_P[0] << 24); in LoadLBM()
376 LBM_P += 4; in LoadLBM()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/
H A Dlbmlib.c149 byte *LBM_P, *LBMEND_P; in LoadLBM() local
168 LBM_P = LBMbuffer; in LoadLBM()
172 LBM_P += 4; in LoadLBM()
174 LBM_P += 4; in LoadLBM()
183 LBM_P += 4; in LoadLBM()
189 while (LBM_P < LBMEND_P) in LoadLBM()
191 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM()
192 LBM_P += 4; in LoadLBM()
193 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM()
194 LBM_P += 4; in LoadLBM()
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/dports/games/gtkradiant/GPL/Q2Tools/common/
H A Dlbmlib.c150 byte *LBM_P, *LBMEND_P; in LoadLBM() local
169 LBM_P = LBMbuffer; in LoadLBM()
173 LBM_P += 4; in LoadLBM()
175 LBM_P += 4; in LoadLBM()
184 LBM_P += 4; in LoadLBM()
190 while (LBM_P < LBMEND_P) in LoadLBM()
192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM()
193 LBM_P += 4; in LoadLBM()
194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM()
195 LBM_P += 4; in LoadLBM()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dlbmlib.c150 byte *LBM_P, *LBMEND_P; in LoadLBM() local
169 LBM_P = LBMbuffer; in LoadLBM()
173 LBM_P += 4; in LoadLBM()
175 LBM_P += 4; in LoadLBM()
184 LBM_P += 4; in LoadLBM()
190 while (LBM_P < LBMEND_P) in LoadLBM()
192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM()
193 LBM_P += 4; in LoadLBM()
194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM()
195 LBM_P += 4; in LoadLBM()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/
H A Dlbmlib.c147 byte *LBM_P, *LBMEND_P; in LoadLBM() local
166 LBM_P = LBMbuffer; in LoadLBM()
171 LBM_P += 4; in LoadLBM()
173 LBM_P += 4; in LoadLBM()
183 LBM_P += 4; in LoadLBM()
189 while ( LBM_P < LBMEND_P ) in LoadLBM()
191 chunktype = LBM_P[0] + ( LBM_P[1] << 8 ) + ( LBM_P[2] << 16 ) + ( LBM_P[3] << 24 ); in LoadLBM()
192 LBM_P += 4; in LoadLBM()
193 chunklength = LBM_P[3] + ( LBM_P[2] << 8 ) + ( LBM_P[1] << 16 ) + ( LBM_P[0] << 24 ); in LoadLBM()
194 LBM_P += 4; in LoadLBM()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dlbmlib.c150 byte *LBM_P, *LBMEND_P; in LoadLBM() local
169 LBM_P = LBMbuffer; in LoadLBM()
173 LBM_P += 4; in LoadLBM()
175 LBM_P += 4; in LoadLBM()
184 LBM_P += 4; in LoadLBM()
190 while (LBM_P < LBMEND_P) in LoadLBM()
192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM()
193 LBM_P += 4; in LoadLBM()
194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM()
195 LBM_P += 4; in LoadLBM()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/
H A Dlbmlib.c150 byte *LBM_P, *LBMEND_P; in LoadLBM() local
169 LBM_P = LBMbuffer; in LoadLBM()
173 LBM_P += 4; in LoadLBM()
175 LBM_P += 4; in LoadLBM()
184 LBM_P += 4; in LoadLBM()
190 while (LBM_P < LBMEND_P) in LoadLBM()
192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM()
193 LBM_P += 4; in LoadLBM()
194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM()
195 LBM_P += 4; in LoadLBM()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/
H A Dlbmlib.c170 byte *LBM_P, *LBMEND_P; in LoadLBM() local
189 LBM_P = LBMbuffer; in LoadLBM()
193 LBM_P += 4; in LoadLBM()
195 LBM_P += 4; in LoadLBM()
204 LBM_P += 4; in LoadLBM()
210 while (LBM_P < LBMEND_P) in LoadLBM()
212 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM()
213 LBM_P += 4; in LoadLBM()
214 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM()
215 LBM_P += 4; in LoadLBM()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/
H A Dlbmlib.c167 byte *LBM_P, *LBMEND_P; in LoadLBM() local
186 LBM_P = LBMbuffer; in LoadLBM()
191 LBM_P += 4; in LoadLBM()
193 LBM_P += 4; in LoadLBM()
203 LBM_P += 4; in LoadLBM()
209 while ( LBM_P < LBMEND_P ) in LoadLBM()
211 chunktype = LBM_P[0] + ( LBM_P[1] << 8 ) + ( LBM_P[2] << 16 ) + ( LBM_P[3] << 24 ); in LoadLBM()
212 LBM_P += 4; in LoadLBM()
213 chunklength = LBM_P[3] + ( LBM_P[2] << 8 ) + ( LBM_P[1] << 16 ) + ( LBM_P[0] << 24 ); in LoadLBM()
214 LBM_P += 4; in LoadLBM()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/
H A Dimagelib.c200 byte *LBM_P, *LBMEND_P; in LoadLBM() local
219 LBM_P = LBMbuffer; in LoadLBM()
223 LBM_P += 4; in LoadLBM()
225 LBM_P += 4; in LoadLBM()
234 LBM_P += 4; in LoadLBM()
240 while (LBM_P < LBMEND_P) in LoadLBM()
242 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM()
243 LBM_P += 4; in LoadLBM()
244 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM()
245 LBM_P += 4; in LoadLBM()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/
H A Dimagelib.c197 byte *LBM_P, *LBMEND_P; in LoadLBM() local
216 LBM_P = LBMbuffer; in LoadLBM()
221 LBM_P += 4; in LoadLBM()
223 LBM_P += 4; in LoadLBM()
233 LBM_P += 4; in LoadLBM()
239 while ( LBM_P < LBMEND_P ) in LoadLBM()
241 chunktype = LBM_P[0] + ( LBM_P[1] << 8 ) + ( LBM_P[2] << 16 ) + ( LBM_P[3] << 24 ); in LoadLBM()
242 LBM_P += 4; in LoadLBM()
243 chunklength = LBM_P[3] + ( LBM_P[2] << 8 ) + ( LBM_P[1] << 16 ) + ( LBM_P[0] << 24 ); in LoadLBM()
244 LBM_P += 4; in LoadLBM()
[all …]