/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/source/ |
H A D | lbmlib.c | 351 LBM_P = LBMbuffer; in LoadLBM() 355 LBM_P += 4; in LoadLBM() 357 LBM_P += 4; in LoadLBM() 367 LBM_P += 4; in LoadLBM() 371 chunktype = LBM_P[0] + (LBM_P[1] << 8) + (LBM_P[2] << 16) in LoadLBM() 372 + (LBM_P[3] << 24); in LoadLBM() 373 LBM_P += 4; in LoadLBM() 374 chunklength = LBM_P[3] + (LBM_P[2] << 8) + (LBM_P[1] << 16) in LoadLBM() 375 + (LBM_P[0] << 24); in LoadLBM() 376 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | lbmlib.c | 149 byte *LBM_P, *LBMEND_P; in LoadLBM() local 168 LBM_P = LBMbuffer; in LoadLBM() 172 LBM_P += 4; in LoadLBM() 174 LBM_P += 4; in LoadLBM() 183 LBM_P += 4; in LoadLBM() 189 while (LBM_P < LBMEND_P) in LoadLBM() 191 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM() 192 LBM_P += 4; in LoadLBM() 193 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM() 194 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | lbmlib.c | 150 byte *LBM_P, *LBMEND_P; in LoadLBM() local 169 LBM_P = LBMbuffer; in LoadLBM() 173 LBM_P += 4; in LoadLBM() 175 LBM_P += 4; in LoadLBM() 184 LBM_P += 4; in LoadLBM() 190 while (LBM_P < LBMEND_P) in LoadLBM() 192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM() 193 LBM_P += 4; in LoadLBM() 194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM() 195 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | lbmlib.c | 150 byte *LBM_P, *LBMEND_P; in LoadLBM() local 169 LBM_P = LBMbuffer; in LoadLBM() 173 LBM_P += 4; in LoadLBM() 175 LBM_P += 4; in LoadLBM() 184 LBM_P += 4; in LoadLBM() 190 while (LBM_P < LBMEND_P) in LoadLBM() 192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM() 193 LBM_P += 4; in LoadLBM() 194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM() 195 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/ |
H A D | lbmlib.c | 147 byte *LBM_P, *LBMEND_P; in LoadLBM() local 166 LBM_P = LBMbuffer; in LoadLBM() 171 LBM_P += 4; in LoadLBM() 173 LBM_P += 4; in LoadLBM() 183 LBM_P += 4; in LoadLBM() 189 while ( LBM_P < LBMEND_P ) in LoadLBM() 191 chunktype = LBM_P[0] + ( LBM_P[1] << 8 ) + ( LBM_P[2] << 16 ) + ( LBM_P[3] << 24 ); in LoadLBM() 192 LBM_P += 4; in LoadLBM() 193 chunklength = LBM_P[3] + ( LBM_P[2] << 8 ) + ( LBM_P[1] << 16 ) + ( LBM_P[0] << 24 ); in LoadLBM() 194 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | lbmlib.c | 150 byte *LBM_P, *LBMEND_P; in LoadLBM() local 169 LBM_P = LBMbuffer; in LoadLBM() 173 LBM_P += 4; in LoadLBM() 175 LBM_P += 4; in LoadLBM() 184 LBM_P += 4; in LoadLBM() 190 while (LBM_P < LBMEND_P) in LoadLBM() 192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM() 193 LBM_P += 4; in LoadLBM() 194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM() 195 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | lbmlib.c | 150 byte *LBM_P, *LBMEND_P; in LoadLBM() local 169 LBM_P = LBMbuffer; in LoadLBM() 173 LBM_P += 4; in LoadLBM() 175 LBM_P += 4; in LoadLBM() 184 LBM_P += 4; in LoadLBM() 190 while (LBM_P < LBMEND_P) in LoadLBM() 192 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM() 193 LBM_P += 4; in LoadLBM() 194 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM() 195 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/ |
H A D | lbmlib.c | 170 byte *LBM_P, *LBMEND_P; in LoadLBM() local 189 LBM_P = LBMbuffer; in LoadLBM() 193 LBM_P += 4; in LoadLBM() 195 LBM_P += 4; in LoadLBM() 204 LBM_P += 4; in LoadLBM() 210 while (LBM_P < LBMEND_P) in LoadLBM() 212 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM() 213 LBM_P += 4; in LoadLBM() 214 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM() 215 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/ |
H A D | lbmlib.c | 167 byte *LBM_P, *LBMEND_P; in LoadLBM() local 186 LBM_P = LBMbuffer; in LoadLBM() 191 LBM_P += 4; in LoadLBM() 193 LBM_P += 4; in LoadLBM() 203 LBM_P += 4; in LoadLBM() 209 while ( LBM_P < LBMEND_P ) in LoadLBM() 211 chunktype = LBM_P[0] + ( LBM_P[1] << 8 ) + ( LBM_P[2] << 16 ) + ( LBM_P[3] << 24 ); in LoadLBM() 212 LBM_P += 4; in LoadLBM() 213 chunklength = LBM_P[3] + ( LBM_P[2] << 8 ) + ( LBM_P[1] << 16 ) + ( LBM_P[0] << 24 ); in LoadLBM() 214 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/ |
H A D | imagelib.c | 200 byte *LBM_P, *LBMEND_P; in LoadLBM() local 219 LBM_P = LBMbuffer; in LoadLBM() 223 LBM_P += 4; in LoadLBM() 225 LBM_P += 4; in LoadLBM() 234 LBM_P += 4; in LoadLBM() 240 while (LBM_P < LBMEND_P) in LoadLBM() 242 chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24); in LoadLBM() 243 LBM_P += 4; in LoadLBM() 244 chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24); in LoadLBM() 245 LBM_P += 4; in LoadLBM() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | imagelib.c | 197 byte *LBM_P, *LBMEND_P; in LoadLBM() local 216 LBM_P = LBMbuffer; in LoadLBM() 221 LBM_P += 4; in LoadLBM() 223 LBM_P += 4; in LoadLBM() 233 LBM_P += 4; in LoadLBM() 239 while ( LBM_P < LBMEND_P ) in LoadLBM() 241 chunktype = LBM_P[0] + ( LBM_P[1] << 8 ) + ( LBM_P[2] << 16 ) + ( LBM_P[3] << 24 ); in LoadLBM() 242 LBM_P += 4; in LoadLBM() 243 chunklength = LBM_P[3] + ( LBM_P[2] << 8 ) + ( LBM_P[1] << 16 ) + ( LBM_P[0] << 24 ); in LoadLBM() 244 LBM_P += 4; in LoadLBM() [all …]
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